
La patch include un nuovo nauts gratuito per il gioco base, Rocco, un uccello armato di fucile d'assalto. Aggiunte anche due nuove skin, una per il nuovo eroe e una per Skree.
Infine sono stati applicati diversi cambiamenti al gameplay, applicando i seguenti changelogs ai nauts:
Codice: Seleziona tutto
Aiguillon
-Moved the teamwalls above the drill a little bit back so the enemy team can’t stand on it anymore.
Sorona
-Jumppads in the top middle area have been separated a bit.
Clunk
-Added duration bar to Clunk explode while charging
-It is no longer possible to trigger the clunk explode while teleporting.
Coco
-Added hit indicator for Ball Lightning
-Added duration indicator to Blaze
-Fixed issue where Coco’s superconductor bullets would travel further when shooting down.
-Swiftly through the forest time now reduced from 12s to 11s.
Froggy
-Added duration bar to Tornado
Genji
-You can now move while you cast monarch blessing. Additionally you won’t drop while casting it during flight.
-Fixed issue where his idle animation would play instead of the fall animation after fluttering.
Gnaw
-Fixed an issue where spitting on droids would influence the height of their health bars.
Lonestar
-Slightly increased his movement speed.
-Incendiary bombs damage increased from 103 to 120 per stage.
-Incendiary grenades damage over time will not apply on the first tick anymore.
-Trinamite now increases the damage of your dynamite throw 30 per stage, 2 stages, 145 Solar per stage.
-Dynamite throw now starts with 3 sticks of dynamite (base damage reduced per stick of dynamite from 175 to 140)
-Cattle rebooter cooldown reduction increased from 1.5s to 2s
-Blaster damage increased from 50 to 60
-Bovinian postcard cooldown reduction increased from 0.1s to 0.15s per hit.
-Mister TnT combined the two stages into one stage for 145 Solar.
-Booming bullets price reduced from 180 to 135.
-Eagle bullets added a stage and reduced damage from 20 to 10 per stage.
-Eagle bullets price reduced from 215 to 145 per stage.
-Transfusion grenades replaced the percentual lifesteal with a flat lifesteal of 60.
-Holo bull won’t be using the jump pads anymore.
-Visually overhauled throwing arc indicator of dynamite
Nibbs
-Lion Tail now will work again when passing through targets.
-Added duration indicator to firebreath
Raelynn
-Fixed issue where it was possible to snipe during teleport when the Iron Rifle upgrade was bought.
-Visually overhauled throwing arc indicator of time rift
-Time rift no longer affects turrets, base, worm or other obstacles.
Scoop
-Hammer of justice cooldown increased from 6.5s to 7.5s
-Ice cream van music cooldown reduced from 1s to 0.75s
-It is no longer possible to trigger the Binding of Justice while teleporting.
-Added duration indicator to binding of justice charge
Sentry
-Blackhole sun improved the readability of stats in the description.
-Circuits of time decoy will now explode when hit by an invisible enemy.
-Fixed issue where photon mines with counter intelligence cross would not home when shot against terrain.
Skolldir
-Fixed issue where end graphic of earthquake was not shown.
Skree
-Totem of power cooldown is now shown correctly in the description
-Visually overhauled throwing arc indicator of totem of power
Ted McPain
-Added hit indicator for air strike
-Added duration indicator to stimpack
-Fixed an issue where air strike would not work if Ted died while his air strike was in-flight.
Vinnie & Spike
-Clowns mask now works with giant mammoth sock with holes.
Voltar
-Healbot health reduced from 300 to 200.
-Healbot will now gain extra health over the course of a match. 17 hitpoints every 5 minutes max of 51 hitpoints.
-Drone army price reduced from 180 to 160 Solar per stage.
-Dark matter shots price reduced from 125 to 120 Solar.
-Weapon clip-on price reduced from 190 to 170 Solar per stage.
-Hyper drive price reduced from 170 to 155 Solar per stage.
-Weaponized hull price reduced from 160 to 145 Solar per stage.
-Warpgate overdrive price reduced from 180 to 160 Solar per stage.
-Energy drink price reduced from 155 to 140 Solar per stage.
-Energy drink health increased from 100 to 125 per stage.
-Overheal potion price reduced from 190 to 170 Solar per stage.
-Turret-addon price reduced from 180 to 160 Solar per stage.
-Hydraulic sugar dispenser price reduced from 155 to 140 Solar per stage.
-Cortex tank price reduced from 155 to 140 Solar.
-Bombshell price reduced from 145 to to 130 Solar per stage.
-Bombshell duration increased from 8s to 10s.
-Happy thoughts price reduced from 135 to 125 Solar per stage.
-Psychokinteic repulsion price reduced from 120 to 110 Solar per stage.
-Psychothrust price reduced from 140 to 125 Solar per stage.
-Chilli flavoured eyedrops price reduced from 140 to 125 Solar.
-Chilli flavoured eyedrops activation time reduced from 3s to 2s.
-Chilli flavoured eyedrops heal multiplier increased from x4 to x5
-Chilli flavoured eyedrops damage multiplier increased from x2 to x4
-Chilli flavoured eyedrops heal over time multiplier increased from x2 to x3
-Twisted nightmares price reduced from 150 to 135 Solar per stage.
-Euphoric thoughts price reduced from 125 to 115 Solar per stage.
-Killing the healpod before it can finish charging now plays a different death animation.
-Voltar’s healing wave will now bounce against the ground.
Yuri
-Added duration indicator to Timebubble
-Timebubble no longer affects turrets, base, worm or other obstacles.
Sound improvements
-Froggy G Whirlwind impacts now have sound
-Fixed strange sound effect that was audible everywhere
-Long range skill hit-sound effects added for Raelynn and Coco
-Removed the laser sound effect in turret mode from Derpl Zork’s pirate skin, to make his sound more fitting to his pirate theme
-Added new missile fire sound effects for Clunk: each stage now has more epic missile launch sound effects
-Added DerplZork trap sound effects
-Added gun impacts for Lonestar and Raelynn
-Added sword impact sounds for Leon
-Added more OOMPH to Scoop hammer impact
-Added extra glass impacts when dealing damage to Admiral Swiggins and Voltar
-New Froggy G bullet impact sounds
-Adjusted Voltar Damage impact sounds
-Improved revolver gunsounds for Lonestar’s Private Mels skn
-Added unique sound effects for Clunk’s skins: every skin has a unique touch now (basic missile sound for standard skin, reload sound for Expendable Clunk, arcade sounds for Creeper Clunk, chickens for Cluck)
