
Tale aggiornamento, oltre ai consueti Bug Fix, introduce i Font personalizzabili.
Inoltre è ora possible abbattere gli alberi con le trivelle e le smerigliatrici, seppure non diano alcun tipo di risorsa, per ora.
Qui di seguito il changelog completo e il video dell'aggiornamento:
Codice: Seleziona tutto
Features
- Customizable Fonts
- Added Monospace Font (thanks @Krypt! :) )
- Trees can now be cut down using the grinder/drill tool
- Added "Loading Wheel" when pasting a blueprint
- Updated Texture Packing Tool + Guide for Modders: http://steamcommunity.com/sharedfiles/filedetails/?id=796952895
Fixes
- fixed issue where double clicking during the loading screen caused a crash
- fixed crash at Sandbox.Game.Entities.MyCubeGrid.MultiplyBlockSkeleton
- fixed crash when pasting planet too close to yourself on a dedicated server
- fixed issue with certain blocks not being welded by the ship welder when using projector
- fixed issue with ThrustMultiplier property being disregarded in ModAPI.IMyThrust
- fixed issue where you are unable to control turrets from control panels on DS upon a character death
- fixed issue with pasted grids aligning themselves to grids locked with landing gear rather than grid being aimed at
- fixed issue where sound alert 2 was not working in visual scripting
- fixed issue where in the G-screen you were unable to grab the scrollbar with your mouse
- fixed issue with mirror mode planes causing a strobe effect when placed at the edge of grids
- fixed issue where particle effect while flying through space was not visible
- Fixed issue where gatling guns were unable to target missiles (by slowing them down)
- fixed issue that 1x1 Window Inv is not part of the 1x1 Window face group
- fixed issue where the "red box" appeared when using the voxel hand tool in 1st person
- fixed issue with ctrl+scroll not working when using the voxel hand tool
- fixed issue with strafing and rolling while using the AZERTY keyboard (Hon hon hon!)
- fixed issue where moving your mouse during pause would shift your POV regardless
- fixed particle effect from bullet impact being too big and having too many sparks
- fixed some more the hard edgings on explosions
- fixed issue where snow particles from running were brighter than the snow on the ground
- fixed the ugly muzzle smoke from the rifle when firing

