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General
Armor Absorption: the maximum amount of Armor Absorption is now capped at 95%
Undead Mission 2-4: fixed the Reinforcements that weren’t showing up
HUD Scale: You are now able to scale the size of the GUI down to 90% to help readability on some monitor.
Skills
The Crypt Horror has now access to all Warband skills like any other Undead warrior
Nimble: the bonus to Initiative has been increased to 8 for the Normal version (was 4) and to 16 for the Mastery version (was 8)
Embedded Wyrdstones: switched the immunity of Wyrdstone effect that increases the cost of Attacks to the Base version and moved the immunity of Wyrdstone effect that increases the cost of spellcasting to the Mastery version
Tactician: increased the duration to 3 turns for both regular and mastery version (was 1 turn)
Underdog: increased the bonus to 8% for the regular version (was 5%) and to 15% for the Mastery version (was 10%)
Combat Expertise: increased the bonus to 10% for the regular version (was 5%) and to 20% for the Mastery version (was 10%)
Flawless Positioning: increased the bonus to 15% (was 10%) for the Mastery version (the regular version remains unchanged)
Nerves of steel: lowered the requirements to be 6 for the Regular version and 12 for the Mastery version (previously was 9/15)
Inspiring: lowered the requirements to be 3 for the Regular version and 9 for the Mastery version (previously was 6/12)
Fixed Issues
Fixed the colour presets issue on the Vampire Thrall arms that made them disappear and could result in freeze during the loading of a mission.
Fixed missing shouts during some of the Vampire Thrall, and Katherina von Dernsbach's attacks
Fixed vertical scrollbars issue when using the mouse wheel, while the mouse was moving
Fixed alternate weapon set not showing up properly
Fixed issue with Zombie failing a climb and not allowing it to perform a new climb right after
Fixed visual issues in some missions of the Market Place
Tweaked the loin cloth on the Ghoul to prevent interpenetration
Fixed multiple localization issues

