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Paladins, rilasciata la patch CB32

Inviato: sabato 20 agosto 2016, 1:15
da Barrnet
Immagine
Hi-Rez ha rilasciato la patch della Closed Beta numero 32 (CB32) per Paladins, il nuovo titolo che mischia meccaniche di sparatutto arena con quella dei MOBA, introducendo diverse novità. Le modifiche visive riguardano la possibilità, per ora solamente per BombKing e Pip, di indossare separatamente costume alternativo e cappello, migliorie alla UI e possibilità per gli spettatori di visualizzare il rooster dei campioni.
Modifiche generali riguardano il riordino completo delle categorie delle carte, la riduzione dei punti nella modalità Siege a 4 e i cambiamenti al sistema di cavalcature: D'ora in poi ci si ritroverà in sella pochi secondi prima della partenza del match (o al respawn) e si rimarrà in sella fino all'uso di una abilità o qualora si subiscano danni. Diverse modifiche sono state applicate a quasi tutti gli eroi, modificando sia le loro statistiche base che alle loro carte base, dando al gioco una sopravvivenza maggiore ai campioni e riducendo l'impatto in tal senso della precedente patch.

Di seguito i changelog ufficiali e le modifiche ad ogni campione:

Codice: Seleziona tutto

General

    Head Attachment system
    New Front End
    UI performance improvements
    Added champion roster to spectator UI screen
    Players are now mounted a few seconds before the round starts, and on respawn. They will stay mounted until they take damage or use an ability.
    Reorganized cards into categories
    Siege is now played to 4 points instead of 5 in order to limit longer games.

Skins

    Pip tier 1 recolors - character, weapon, head attachment
    Bomb King tier 1 recolors - character, weapon, head attachment
        Makoa tier 1 recolors - weapon


Champions - Balance/Updates/Fixes

    The Champions
    Androxus
        Cards
            Quick Draw
                Reworked
                Gain 5/10/15/20% Reload Speed.

    Barik
        Cards
            One Man’s Scrap
                Reworked
                When your Turret is destroyed heal for 100/200/300/400 over 5s.
            Another Man’s Treasure
                Reworked
                Picking up an HP Drop reduces active cooldowns by 12/24/36/48%.
            Grudge
                Reworked
                Reduce the cooldown of Rocket Boots by 1/2/3/4s.

    Buck
        Cards
            Stomping Ground
                Reworked
                Reduce active cooldowns by 15/30/45/60% when you get a Kill.
            No Escape
                Reworked
                [Weapon] Gain 8/16/24/32% Movement Speed for 8s after getting a Kill.
            Concussion
                Reworked
                Reduce the cooldown of Net Shot by 1/2/3/4s.

    Bomb King
        Detonate
            Increased pre-fire delay from 0.1 to 0.3s.
        Sticky Bomb
            Reduced damage from 1000 to 900.
            Bonus Damage now triggers after the second bomb rather than the first, so it will take three or more sticky bombs to trigger bonus damage.

    Cassie
        Shortbow Ammo Count reduced from 8 to 6
        Cards
            Quiver
                Reworked
                Increase your Ammo Count by 1/2/3/4
            Tumble
                Reworked
                Gain 7/14/21/28% CC Reduction
            Somersault
                Reworked
                Dropping below 15/30/45/60% health resets the cooldown of Dodge Roll.
            Fatal Sign
                Reworked
                Increase reload speed by 12/24/36/48% for 5s after getting a kill.
            Infected Arrow
                Reworked
                Disengage reduces healing by 15/30/45/60% for 3s.
            Excitement
                Reworked

    Drogoz
        Cards
            Bask
                Heal for 15/30/45/60 each time Salvo hits a target.
            Hyper Boost
                Reduce the cooldown of Thrust by .1/.2/.3/.4s each time Salvo hits a target.

    Evie
        Blink
            Blink no longer resets your camera upon use.
        Cards
            Biting Cold
                Reworked
                Generate 1/2/3/4 Ammo when you activate Ice Block

    Fernando
        Cards
            Running Start
                Reworked
                Gain 10/20/30/40% movement speed for 3s after using Charge.

    Grohk
        Cards
            Electrostatic
                Reworked
                Regenerate ammo 6/12/18/24% faster.
            Gale
                Reworked
                Ghost Walk lowers the cooldown of Healing totem by 1/2/3/4s when Activated.
            Wind Totem
                Removed from the game.

    Grover
        Cards
            Barkskin
                Reworked
                Increase health by 75/150/225/300.
            Nature’s Quickness
                Reworked
                Hits with your axe reduce the cooldown of Vine by .5/1/1.5/2s.
            Over Growth
                Reworked
                Hitting an enemy with Vine reduces their healing by 15/30/45/60% for 2s.
            Heavenly Agility
                Reworked
                Move 10/20/30/40% faster for 2s after Vine ends.

    Kinessa
        Transporter
            Updated targeter for transporter
        Cards
            Generator
                Fixed a bug where Rank 2 was not increasing the rate at which mines generated.
            Tracking
                Reworked
                Reduce the cooldown of Transporter by .25/.5/.75/1s every time you hit an enemy with your Carbine.

    Makoa
        Cards
            Rampage
                Reworked
                Gain 8/16/24/32% Movement Speed for 3s after getting an elimination.
            Harden
                Reworked
                Gain 5/10/15/20% Damage Reduction for 2s after hitting an enemy with Dredge Anchor.
            Tidal Grace
                Reworked
                Heal for 50/100/150/200 Health per second during Shell Shield.

    Pip
        Cards
            Acrobat’s Trick
                Reworked
                Reload 5/10/15/20% faster.

    Ruckus
        Cards
            Slow Dampener
            You cannot be slowed below 30/40/50/60% of your base movement speed.
            Quick Loader
                Eliminations increase your reload speed by 7/14/21/28% for 5s.
            At the Ready
                Gain 20/40/60/80% cc reduction while using Spin Up but not Firing.
            Crystal Capacitor
                Generate 5/10/15/20 ammo per second while Spinning Up but not Firing.
            Alternator
                Heal 50/100/150/200 health per second while Spinning Up but not Firing.
            Metal March
                Increase your movement speed while out of combat and spinning up by 10/20/30/40%.
            Purge
                Reworked
                Activating Advance reduces the duration of all Damage over Time effects on you by 15/30/45/60%.

    Skye
        General
            Increased Health from 1700 to 2000.
        Cards
            Dismantle
                Reworked
                You deal 15/30/45/60% increased damage to deployables.
            Confound
                Reworked
                Enemies are confused for 2s when hit by Poison Bolts.
            *NEW* Nimble Fingers
                Activating Poison Bolts increases reload speed by 40% for 5s.
            Billow
                Removed from the game
            Blowout
                Removed from the game
            Endure
                Removed from the game
            Gotta Go
                Removed from the game

    Ying
        Cards
            Reanimate
                Reworked
                Renamed to Tangible
                Increase Health by 50/100/150/200.