
Di seguito il video rilasciato per l'aggiornamento: Change Log completo:
Features
- character’s jump corresponds to gravity strength
Fixes
- fixed performance issues when turrets are near big enemy ships
- fixed performance issues caused by thrusters
- fixed huge performance issues caused by rendering
- fixed performance issues caused by rotors
- fixed performance issues caused by sensors
- fixed crash when locking landing gears to asteroid
- fixed crash when attaching landing gears to hangar doors
- fixed crash when locking and unlocking landing gear twice
- fixed wheels behavior (first iteration)
- fixed crash when exiting the game
- fixed issue with character death when is out of energy
- fixed issue with jetpack consuming too much energy
- fixed zero energy after reload
- fixed indestructible blocks being destructible
- fixed thrusters not working after merging/unmerging
- fixed ship tools too brittle
- fixed batteries not charging properly
- fixed drills exploding after reload
- fixed gyroscopes not working properly for large and small ships
- fixed incorrect message when entering a ship without energy
- fixed HUD overlapping with gravity marker
- fixed typos in cubeblocks
- fixed energy being recharged to 100% when switching helmet
- fixed missing sounds of reactors when items are falling on the ground
- fixed small ship turrets missing in the assembler and small blocks tab in G screen
- fixed retracting piston shows speed -0
- fixed "Day Duration" in day duration settings being displayed wrongly
- fixed lights issue when merging ships
- fixed incorrect fuel time values in HUD

