Dota 2, rilasciata la patch 7.24

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Barrnet
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Iscritto il: domenica 24 gennaio 2010, 23:02
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Dota 2, rilasciata la patch 7.24

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Immagine
Valve ha rilasciato un paio di ore fa l'aggiornamento 7.24 per Dota 2. Questa patch bilancia sostanzialmente le novità introdotte nella 7.23, migliorandone l'usabilità ed introducendo differenti bilanciamenti al gioco. Gli Shrine, introdotti nella 7.00 in cui erano una delle principali novità, sono stati rimossi dal gioco e gli Avamposti, principale novità della precedente patch, sono stati entrambi spostati nelle rispettive giungle primarie, di fatto prendendo la locazione originaria degli Shrine. La visione è stata modificata da 1400 unità a 700, mentre il tipo di visione da volante a terrestre. Gli avamposti saranno posseduti dal proprio team e potranno essere catturati in ogni momento, le ricompense verranno comunque erogate ogni 10 minuti.
 
Bilanciamenti anche per gli oggetti neutrali, che ora guadagnano uno slot dedicato, riducendo ad un solo oggetto utilizzabile per eroe ma senza che vada ad occupare un posto riservato agli oggetti del negozio. Gli oggetti droppati avranno una opzione per trasferirli in fontana, senza doverlo fare manualmente e non saranno più "immagazzinati" per terra ma verranno gestiti da una UI dedicata. Il rateo di drop dei suddetti oggetti dagli antichi è stato aumentato al 3x, mentre gli oggetti droppabili per tier sono stati aumentati da 3 a 4 mentre la possibilità di drop è stato aumentato dal 9% al 10%.

Modifiche anche all'economia di gioco, con la posizione delle bounty rune in lane spostate nuovamente nelle giungle secondarie. Sono stati rimossi anche tutti i talenti riguardante l'aumento dell'oro per minuto guadagnato ed un aumento del costo del buyback e l'incremento delle taglie per i corrieri. La morte del corriere non disabilita più il guadagno passivo di oro. Cambiamenti anche ai tempo di respawn agli eroi e ai corrieri.

Altre modifiche d'utilità riguardano l'introduzione di uan modifica alle UI per le abilità a cariche, anziché basarsi su un buff, e l'aggiunta di un bonus di raggio di 150 unità agli eroi corpo a corpo contro le sentinelle, in modo da rendere più agevole la loro distruzione sopra i posti sopraelevati. Il resto dei bilanciamenti di eroi ed oggetti sono disponibili nel changelog ufficiale:
Generali
            
  • Heroes now have a dedicated neutral items slot. A maximum of one neutral item can be equipped on your hero.
  • There is now a Neutral Item Stash in the fountain. Neutral items are now stored there instead of on the fountain floor. Right clicking on an available item in the new UI will place it in your stash/courier and can be delivered to you. This UI will also show the state and location of all the other items that have dropped.
  • Neutral items can now be teleported to your Neutral Item Stash at home through a right click context menu (from your backpack or your neutral slot)
  • Backpack slot count reduced from 4 to 3
  • Neutral item drop count per tier increased from 3 to 4 (chance from 9 to 10%)
  • Ancients neutral drop rates are 3x higher
  • Removed Shrines
  • Outposts moved to the primary jungles
  • Outposts vision reduced from 1400 flying to 700 ground vision (same for truesight)
  • Outposts now start as owned by the respective teams, and can be captured at any time (rewards still happen at the 10 minute mark)
  • Adjusted tree layout on the map edges near the previous outpost areas
  • Moved a medium camp in the Dire Primary Jungle to a nearby location
  • Lane bounty runes have been moved to the secondary jungles
  • Removed all GPM talents
  • Added Void Spirit and Snapfire to Captain's Mode
  • Hero respawn time increased from 6/8/10/14/16 for level 1-5 to 12/15/18/21/24
  • Buyback cost increased from 100 + NW/13 to 200 + NW/12
  • Courier death no longer disables your passive gold income
  • Courier bounty increased from 25+5*Level for each player to 30 + 7 * Level
  • Courier respawn time changed from 50 + 7 * Level to 60 + 7 * Level
  • Courier movement speed increased from 280 to 290
  • Courier can no longer plant wards at level 15
  • Courier can no longer use items at level 25
  • Implemented custom UI for charged-based abilities rather than using buffs
  • Melee attacks now have a bonus 150 range against Observer and Sentry Wards
  • Tier 5 items now drop at 60 minutes (item adjustments below)
Oggetti
ImmagineIronwood Tree
  • Now drops the full item rather than a recipe
  • All stats reduced from +7 to +6
ImmagineAnello Arcano
  • Intelligence increased from +8 to +10
ImmagineArtiglio di Ferro
  • No longer has the Quell passive
  • Now provides +15 Attack Speed
ImmagineKeen Optic
  • Mana regen increased from 1 to 1.25
ImmagineMango Tree
  • Vision range reduced from 1200 to 1000
  • Mangoes now fall a little further out
ImmagineScudo del Miserabile
  • Blocked damage from 20/10 for melee/range to 30/20
ImmagineTrusty Shovel
  • Health reduced from 150 to 100
ImmagineOcean Heart
  • Health/Mana regen increased from 6/3 to 8/4
ImmagineDragon Scale
  • Afterburn damage increased from 12 to 18
ImmagineClumsy Net
  • Cast range reduced from 900 to 650
  • No longer pierces immunity on yourself
ImmagineEssence Ring
  • Now increases current/max health directly and is not considered a heal (does not get amplified/triggered by heal related abilities)
ImmagineVambrace
  • Now drops the full item rather than a recipe
  • can now be toggled between the different attributes
  • from 12/6 primary/secondary stats to 10/5
ImmagineVampire Fangs
  • Spell Lifesteal reduced from 8% to 6%
ImmagineEnchanted Quiver
  • Bonus magic damage increased from 270 to 300
  • Fixed it working with Wukong's Command
ImmagineOrb of Destruction
  • Slow reduced from 30/15% to 20/10%
ImmagineCraggy Coat
  • Armor reduced from 13 to 12
ImmagineMind Breaker
  • Silence duration reduced from 2 to 1.5 seconds
ImmagineTelescope
  • Attack range bonus reduced from 150 to 125
ImmagineRepair Kit
  • Building Repair no longer has multishot
  • Health regen increased from 13 to 17
ImmagineHavoc Hammer
  • Havoc base damage increased from 175 to 225
ImmagineFlicker
  • Movement speed increased from +30 to +40
ImmagineMagic Lamp
  • Health threshold increased from 15% to 20%
ImmagineApex
  • Changed to a fixed +75 Primary Attribute instead of a percentage increased
ImmagineFusion Rune
  • Removed
ImmagineBallista
  • Attack range reduced from +400 to +250
  • Now deals +30 Pure Damage
ImmagineForce Boots
  • Cooldown increased from 6 to 9 seconds
  • Movement speed reduced from +50% to +40%
  • Push distance/duration from 800/0.65 to 600/0.5
ImmagineEx Machina
  • Reset Item Cooldowns increased from 30 to 45 seconds
  • Armor reduced from 25 to 20
  • Now has a 100 mana cost
ImmagineMirror Shield
  • Cooldown increased from 4 to 8 seconds
ImmaginePirate Hat
  • Attack speed reduced from +250 to +150
  • No longer drops a bounty rune on hero kills
  • You now steal 300 Gold from heroes you kill
ImmagineSeer Stone
  • Cast and Vision range reduced from 450 to 350
ImmaginePhoenix Ash
  • Removed
ImmagineDesolator 2
  • Damage reduced from 100 to 75
  • Armor reduction reduced from 12 to 10
  • Armor reduction duration reduced from 15 to 7
ImmagineWoodland Striders
  • Health regen reduced from 70 to 50
  • Tree duration reduced from 60 seconds to 15
ImmagineFallen Sky
  • Has the same Blink rules with regards to damage
  • Now drops the full item rather than a recipe
ImmagineTrident
  • All bonuses reduced from 33% to 30%
ImmagineBook of the Dead
  • Changed from three sets of Necronomicon units to two sets with 50% more health and damage
  • Strength and Intelligence reduced from 35 to 30
ImmagineMango Incantato
  • Mana restore reduced from 125 to 110
ImmagineLama della Repressione
  • No longer kills wards (same for Iron Talon and Battle Fury)
ImmagineTango
  • No longer kills wards
ImmagineL'Offerta di Vladmir
  • Mana regeneration reduced from 1.5 to 1.25
ImmaginePietra del Vuoto
  • Mana regeneration increased from 1.75 to 2.25
ImmaginePerseveranza
  • Mana regeneration increased from 2 to 2.25
ImmagineFuria della Battaglia
  • Damage increased from 54 to 60
  • Cleave damage against heroes increased from 60% to 70%
  • Cleave damage against creeps decreased from 60% to 50%
ImmagineMaelstrom
  • Chain Lightning damage reduced from 150 to 140
ImmagineNecronomicon
  • Mana regeneration increased from 2/2.5/3 to 3/3.5/4
ImmagineDesolatore
  • Armor reduction duration reduced from 15 to 7
ImmagineSplendore
  • Damage reduced from 65 to 60
ImmagineCotta di Lame
  • Damage increased from +22 to +28
ImmagineLama Argentea
  • Damage increased from 40 to 45
ImmagineMaschera della Follia
  • Damage increased from 10 to 15
ImmagineBracciale di Mordiggian
  • Damage increased from 9 to 15
ImmagineCrystalys
  • Damage increased from 38 to 45
  • Critical strike reduced from 175% to 160%
ImmagineDedalo
  • Damage increased from 80 to 88
  • Critical strike reduced from 235% to 225%
ImmagineSpina Insanguinata
  • Damage increased from 68 to 75
  • Critical strike reduced from 175% to 160%
  • Soul Rend critical strike reduced from 140% to 130%
Eroi
ImmagineAbaddon
  • Base damage reduced by 2
ImmagineSpirale della nebbia
  • Mist Coil cooldown increased from 4.5 to 5.5
ImmagineAlchemist
  • Strength gain increased from 2.4 to 2.7
ImmagineAncient ApparitionImmagineEsplosione glaciale
  • Ice Blast kill threshold increased from 10/11/12% to 12/13/14%
Talents
  • Level 10 Talent changed from +90 Gold/Min to +175 Chilling Touch Attack Range
ImmagineAxe
  • Movement speed increased by 5
  • Strength gain increased from 3.4 to 3.6
ImmagineBounty Hunter
  • Base armor increased by 1
ImmagineBrewmaster
  • Base armor increased by 1
ImmagineChaos KnightImmagineSquarcio della realtà
  • Reality Rift armor reduction increased from 2/3/4/5 to 3/4/5/6
ImmagineFantasmi
  • Phantasm incoming damage reduced from 350% to 325%
Talents
  • Level 20 Talent changed from +150 Gold/Min to +10s Phantasm Duration
ImmagineChenTalents
  • Level 20 Talent changed from +180 Gold/Min to -30s Hand of God cooldown
ImmagineClinkzImmagineEsercito ardente
  • Burning Army base damage increased from 24/26/28% to 28%
ImmagineCrystal MaidenTalents
  • Level 15 Talent changed from +150 Gold/Min to -2s Crystal Nova Cooldown
ImmagineDark SeerImmagineGuizzo
  • Surge speed changed from 25/40/55/70% to 70%
  • Surge duration reduced from 6 to 3/4/5/6
ImmagineDark WillowTalents
  • Level 15 Talent changed from +120 Gold/Min to +40 Bedlam Damage
ImmagineDeath Prophet
  • Base armor increased by 1
  • Base movement speed increased by 5
ImmagineSifone spirituale
  • Spirit Siphon charge restore time reduced from 60/52/44/36 to 45/40/35/30
ImmagineDisruptorImmagineRaffica di fulmini
  • Thunder Strike manacost increased from 130 to 130/140/150/160
ImmagineTempesta statica
  • Static Storm Scepter no longer increases duration from 5 to 7
Talents
  • Level 20 Talent changed from +180 Gold/Min to Kinetic Field Grants True Sight
ImmagineDoom
  • Strength gain reduced from 4.0 to 3.7
ImmagineTerra bruciata
  • Scorched Earth movement speed reduced from 12/13/14/15% to 9/11/13/15%
ImmagineDivoramento
  • Devour HP regen reduced from 3/8/13/18 to 3/7/11/15
ImmagineDragon Knight
  • Base movement speed increased by 10
ImmagineForma di drago antico
  • Elder Dragon Form movement speed bonus reduced from 30 to 25
ImmagineDrow RangerImmagineMultishot
  • Multishot damage reduced from 90/115/140/165% to 85/110/135/160%
ImmagineEarth SpiritImmagineResiduo di pietra
  • Stone Remnant charge replenish time reduced from 30 to 25
Talents
  • Level 20 Talent changed from +150 Gold/Min to +3.5s Geomagnetic Grip Silence
ImmagineEnigmaImmagineMaleficio
  • Malefice damage increased from 30/50/70/90 to 30/55/80/105
Talents
  • Level 15 Talent changed from +150 Gold/Min to +40 Malefice Instance Damage
ImmagineGrimstroke
  • Base intelligence increased by 2
Talents
  • Level 10 Talent changed from +90 Gold/Min to +100 Ink Swell Max Damage
  • Level 15 Talent increased from +125 Cast Range to +175
  • Level 15 Talent increased from +12% Spell Amplification to +15%
ImmagineIoImmagineSovraccarico
  • Overcharge heal reduced from 0.6/0.8/1/1.2% to 0.55/0.7/0.85/1%
  • Overcharge cooldown increased from 16 to 22/20/18/16
Talents
  • Level 15 Talent changed from +120 Gold/Min to +400 Spirits Max Distance
ImmagineJakiroImmagineDoppio respiro
  • Dual Breath now does its first damage instance immediately
Talents
  • Level 20 Talent changed from +150 Gold/Min to +400 Dual Breath Range
ImmagineJuggernaut
  • Base damage increased by 4
  • Base movement speed increased by 5
ImmagineLich
  • Base damage reduced by 2
ImmagineEsplosione di gelo
  • Frost Blast manacost increased from 105/130/155/180 to 115/140/165/190
ImmagineSguardo sinistro
  • Sinister Gaze duration reduced from 1.6/1.9/2.2/2.5 to 1.4/1.7/2.0/2.3
ImmagineLionTalents
  • Level 15 Talent changed from +150 Gold/Min to +60 Mana Drain
ImmagineLunaImmagineBenedizione lunare
  • Lunar Blessing now affects base armor instead of total armor
  • Lunar Blessing increased from 10/15/20/25% to 15/20/25/30%
ImmagineLycan
  • Base intelligence increased by 4
ImmagineTrasformazione
  • Shapeshift transformation time from 1.5 to 1.25
ImmagineMagnus
  • Max damage reduced by 4
ImmaginePotenziamento
  • Empower cleave reduced from 15/25/35/45 to 10/20/30/40
Talents
  • Level 10 Talent reduced from +25 Attack Speed to +20
ImmagineMars
  • Strength gain increased from 3.2 to 3.4
ImmagineRimprovero divino
  • God's Rebuke slow duration increased from 1.5 to 2
  • God's Rebuke hero attack damage increased from 25 to 35
ImmagineMedusa
  • Intelligence gain increased from 3.4 to 4.0
ImmagineSguardo pietrificante
  • Stone Gaze speed bonus increased from 35% to 50%
ImmagineNyx AssassinImmagineVendetta
  • Vendetta bonus damage changed from physical to pure damage
  • Vendetta damage reduced from 250/400/550 to 250/375/500
Talents
  • Level 10 Talent changed from +90 Gold/Min to +0.3s Impale Stun Duration
ImmagineOgre MagiTalents
  • Level 10 Talent changed from +90 Gold/Min to +20 Ignite DPS
ImmagineOmniknight
  • Base armor reduced by 1
  • Strength gain reduced from 3.6 to 3.4
ImmaginePurificazione
  • Purification cooldown increased from 17/15/13/11 to 18/16/14/12
Talents
  • Level 10 Talent changed from +90 Gold/Min to +10 Heavenly Grace HP Regen
ImmagineOracleTalents
  • Level 15 Talent changed from +120 Gold/Min to -1s Purifying Flames Cooldown
ImmaginePangolierImmagineSchianto corazzato
  • Shield Crash casts in-place when rooted
ImmaginePhantom Assassin
  • Base damage increased by 3
ImmaginePhantom LancerTalents
  • Level 15 Talent reduced from +275 Health to +250
  • Level 25 Talent reduced from -6s Doppelganger Cooldown to -5s
ImmaginePhoenix
  • Attack range increased from 500 to 525
  • Base health regen increased by 0.5
Talents
  • Level 10 Talent changed from +90 Gold/Min to +18% Icarus Dive Slow
ImmaginePuck
  • Base damage reduced by 3
Talents
  • Level 25 Talent changed from +420 Gold/Min to +425 Waning Rift AoE and Range
ImmaginePudgeImmagineSmembramento
  • Dismember tick rate changed from every 1 to every 0.5 seconds (same total damage)
Talents
  • Level 20 Talent changed from +180 Gold/Min to +1s Dismember Duration
ImmaginePugna
  • Base agility increased by 8
ImmagineQueen of Pain
  • Intelligence gain increased from 2.9 to 3.4
ImmagineOnda sonica
  • Sonic Wave damage increased from 340/430/520 to 340/450/560
ImmagineRubickImmagineSupremazia arcana
  • Arcane Supremacy debuff amplification reduced from 20/28/36/44% to 16/24/32/40%
ImmagineShadow DemonImmaginePurga demoniaca
  • Demonic Purge damage increased from 200/300/400 to 250/350/450
ImmagineSilencerTalents
  • Level 15 Talent changed from +120 Gold/Min to +12% Arcane Curse Slow
ImmagineSkywrath MageTalents
  • Level 25 Talent changed from +300 Gold/Min to Arcane Bolt Pierces Spell Immunity
ImmagineSlardar
  • Base movement speed increased by 10
ImmagineColpo delle profondità
  • Bash of the Deep damage rescaled from 75/125/175/225 to 60/115/170/225
ImmagineSlarkImmagineBalzo
  • Pounce scepter replenish time increased from 20/16/12/8 to 10
  • Pounce scepter range reduced from 1400 to 1200
Talents
  • Level 15 Talent reduced from +30 Attack Speed to +25
ImmagineSnapfire
  • Added to Captain's Mode
  • Base damage reduced by 4
  • Fixed Firesnap Cookie moving units affected by Kinetic Field, Black Hole, and Chronosphere
ImmagineSpectre
  • Base health regen increased from 0 to 1.5
ImmagineSpirit BreakerImmagineBulldozer
  • Bulldoze cooldown reduced from 22 to 22/20/18/16
ImmagineSvenImmagineMartello della tempesta
  • Storm Hammer damage increased from 80/160/240/320 to 110/180/250/320
ImmagineGrido di guerra
  • Warcry self movement bonus increased from 6/10/14/18% to 10/14/18/22%
  • Warcry cooldown reduced from 36/32/28/24 to 32/28/24/20
ImmagineTechies
  • Blast Off self damage changed from Pure to Magical
Talents
  • Level 20 Talent changed from +150 Gold/Min to -28s Blast Off Cooldown
ImmagineTerrorblade
  • Movement speed increased from 310 to 315
ImmagineRiflesso
  • Reflection slow increased from 20% to 25%
ImmagineTidehunter
  • Base intelligence increased by 2
ImmagineTinkerTalents
  • Level 15 Talent changed from +150 Gold/Min to +2s March of the Machines Duration
ImmagineTinyImmagineValanga
  • Avalanche duration reduced from 1.8 to 1.4 seconds
ImmagineTreant Protector
  • Strength gain reduced from 3.5 to 3.4
ImmagineNature's Grasp
  • Nature's Grasp manacost increased from 60/70/80/90 to 75/80/85/90
ImmagineArmatura vivente
  • Living Armor reduced from 4/6/8/10 to 5/6/7/8
ImmagineTroll Warlord
  • Min base damage increased by 4
ImmagineTusk
  • Base health regen increased from 0.5 to 1
Talents
  • Level 10 Talent changed from +90 Gold/Min to +0.5s Walrus Punch Stun Duration
ImmagineUnderlordTalents
  • Level 15 Talent reduced from +7 Atrophy Permanent Damage to +6
  • Level 15 Talent increased from +150 Cast Range to +200
  • Level 20 Talent reduced from +70 Attack Speed to +60
ImmagineUndying
  • Fixed Helm of the Dominator not working on Zombies
  • Level 15 Zombie damage talent is now base damage
ImmagineLapide
  • Tombstone Deathlust health thresholds is now always 40%
  • Tombstone Deathlust movement speed bonus from 50% to 35/40/45/50%
  • Tombstone Deathlust attack speed values from 75 to 50/60/70/80
ImmagineGolem di carne
  • Flesh Golem debuff duration increased from 5 to 6
  • Flesh Golem duration increased from 30 to 40
  • Flesh Golem now grants +30 Movement Speed
ImmagineVenomancerTalents
  • Level 10 Talent changed from +90 Gold/Min to +15s Plague Wards Duration
ImmagineVisageImmagineAssunzione dell'anima
  • Soul Assumption gather damage threshold reduced from 110 to 100
  • Soul Assumption manacost from 170/160/150/140 to 150
ImmagineVoid Spirit
  • Added to Captain's Mode
ImmagineWarlockImmagineParola d'ombra
  • Shadow Word cooldown reduced from 16 to 14
ImmagineWeaverImmagineLo Sciame
  • The Swarm attack rate improved from 1.25/1.1/0.95/0.8 to 1.15/1.0/0.85/0.7
ImmagineWinter Wyvern
  • Base strength reduced from 26 to 24
ImmagineAbbraccio gelido
  • Cold Embrace percentage heal reduced from 3/4/5/6% to 2/3/4/5%
  • Cold Embrace base heal increased from 14/18/22/26 to 20/26/32/38
Talents
  • Level 10 Talent changed from +90 Gold/Min to +1% Cold Embrace Heal
ImmagineWitch Doctor
  • Base armor increased by 1
Talents
  • Level 15 Talent changed from +120 Gold/Min to +100 Maledict AoE
Immagine
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