
Questo in quanto è la terza parte dell'aggiornamento 0.6.1 , che mira a correggere tutti gli errori dell'aggiornamento 0.6, che introdusse i blocchi meccanici all'interno del gioco.
Questo aggiornamento mira a riparare una grossa quantità di bug segnalati dall'utenza, ridurre il lag nei server multigiocatore e a introdurre alcuni piccoli cambiamenti ad alcuni blocchi e meccaniche del gioco.
Qui di seguito il changelog originale completo:
Codice: Seleziona tutto
Multiplayer Improvements:
- Fixed lagspike when players connect to the server in multiplayer.
- Fixed spectator camera not working in multiplayer.
- Fixed tool durability not updating reliably in multiplayer.
- Optimized some parts of the code, servers with a lot of grids should see some improvement in performance.
- Tweaked deer spawning logic to ensure no-one gets stuck in the research without a chance for a deer spawning in their area in multiplayer.
Block Changes:
- Added input and output inventories to mechanical sawmill and gristmill, increased their sizes, and added log to plank process to sawblades.
- Fixed Ancestral Torch not placable.
- Fixed claimblock house sharing settings not saving correctly.
- Fixed crafting recipe cost and deconstruction payback for several small blocks to ensure they are the same.
- Fixed inequality in the cost for wall torch and torch stand.
- Fixed Kiln not compounding with the floor.
- Fixed large round wall walks and small stairs resource costs.
- Fixed multiblocks still placing on collapsed structures.
- Fixed sounds on all doors and shutters.
- Tweaked palisade model to compound nicely with wooden support blocks.
- Tweaked stick fence LOD model.
- Tweaked wooden support compounding behaviour.
General Changes:
- Added deer to tropical forest biome.
- Fixed bookmarks not saving in the search screen.
- Fixed quests not completing when a schematic is consumed while its quest is active.
- Fixed save-as on the main menu wiping the player data.
- Fixed some missing blocks in two military research quests.
- Fixed some missing localization.
- Fixed spectator enabled checkbox resetting to true every time you open the advanced settings menu.
- Fixed weapon rack accepting steel plow and crossbows.
- Tweaked map piece drop rate on stone piles, plus they are now hidden in the arctic as well.
- Tweaked mining output, a little more stone per mining hit and no more stone in normal iron ore.
- Tweaked mushroom density, there should be a few less.
- Tweaked durability balance on tools.
- Removed Seedbag swish sound while seeding, it was getting a little annoying.
- Unlocking Torch after crafting the Stone Axe in the tutorial for new players getting stuck in the dark.
Crash Fixes:
- Fixing a crash when backup runs on a system with UTF16 characters in the filepath.
- Fixing a crash when hammering blocks while rapidly moving the camera.
- Fixing a crash when hammering a block that is destroyed at the same time.
Modding Changes:
- Tweaked audio definition, Pitch now defaults to 1, Pitch Variation is no longer scaled, VolumeVariation is no longer scaled.
- Whitelisting Medieval.Entities.Components.Crafting namespace.
