
Ovviamente questo aggiornamento non è quello celebrativo per il quarto anniversario di Space Engineers: L'Anniversary Update, che doveva uscire oggi, è stato rimandato di un paio di settimane per permettere agli sviluppatori di perfezionare tutti i cambiamenti, che - secondo quanto dichiarato da Keen Software House, saranno veramente grandi ed emozionanti.
Qui di seguito il changelog completo:
What is new
Improvements
- added Halloween skin
- added recycle and craft feature
Now all blocks in thruster range are damaged at the same time.
- reworked thruster damage
Thruster damage area is no longer cylinder but it is rectangular (faster computation, slightly larger volume of effect).
Important fixes
Other fixes
- optimized performance issues related to particles
- fixed sim speed drop when cargo ship spawns
- fixed inventory desync (wrong values) when reconnecting during converting Ore into Ingot
- fixed issue with friendly and faction players are flagged as enemies
- fixed components requirements for half block in Survival
- fixed LODs for half blocks
- fixed issue with projector not working properly with merge block
- fixed modded LG not working when welded
- fixed issue with modded turrets not stopping to fire
- fixed collisions of modded advanced doors
- fixed custom animations for cockpits
- fixed tree reappearing after reload
- fixed thruster damage not working on DS
- fixed jump drive issue that it was able to jump farther than indicated
- removed delay of camera from forced first person view

