
Tale aggiornamento introduce le feritoie nelle mura, in maniera da potervi permettere di lanciare frecce al sicuro dietro un muro di pietra, la possibilità di aggiungere o rimuovere i server dalla lista preferiti durante la loro ricerca, una ricerca migliorata e la possibilità per i Admin di un server di unirsi momentaneamente a una fazione per promuoverne un membro a Fondatore, per ultimo è stato introdotto un nuovo blocco per reclamare i territori, di legno , in maniera da abbassare il Tier tecnologico necessario a una fazione o a un giocatore di reclamare terreni.
Qui di seguito il video dell'aggiornamento e il changelog completo, che presenta una notevole lista di bug fix:
Codice: Seleziona tutto
Features
- Added arrowslits to the castle walls.
- Added a search bar to the load worlds screen.
- Added the ability to add/remove servers to favorites on the join worlds screen.
- Added the ability for server admins to join inactive houses and promote people to founder.
- Added a wooden claimblock so you can claim areas early on in the game, stone claimblock is now behind stoneworks research.
Improvements
- Fixed block info not displaying correctly on DS.
- Fixed block state not displaying correctly on DS.
- Fixed collision sounds not playing back correctly.
- Fixed blueprint screen not scrolling to top while searching.
- Fixed several blocking issues with the tutorial quest chain.
- Fixed banner editor message positioning when you are not a house leader.
- Fixed help buttons on the inventory and crafting panels, and the map screen.
- Fixed crosshair icons disappearing when another player starts placing blocks.
- Fixed multiblock preview not drawing the correct model after changing variants.
- Fixed an issue where dropping items would cause them to appear under the voxels.
- Fixed help message for the crafting panel incorrectly stating ctrl was 10 and shift was 5 items.
- Fixed a bug where placing a block into the voxels next to a grid could cause doors to open.
- Fixed insufficient resources message being displayed for everyone on the server.
- Fixed grid coordinate system debug draw accidentally rendering on public builds.
- Fixed an issue where the area highlight would not go away correctly.
- Fixed multiblocks sometimes not drawing while placing them.
- Fixed crossbow crosshair not showing when zoomed.
- Fixed crossbow hit confirmation not working.
- Fixed an issue where sprint could get stuck.
- Fixed wooden shutters requiring iron.
- Fixed several crashes.
Modding
- Created XSD files for our definitions.
- Fixed construction models not loading correctly.
- Fixed a lot of file paths not using the correct moddable path code.
