Rilasciata la versione 1.2 della Community Patch di Mass Effect Legendary Edition

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Konrad_Curze
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Rilasciata la versione 1.2 della Community Patch di Mass Effect Legendary Edition

Messaggio da Konrad_Curze »

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Il Community Patch Team di Mass Effect Legendary Edition ha rilasciato un nuovo aggiornamento amatoriale per il gioco, portando tale "Mod" alla versione 1.2 .
Questa patch sviluppata dai appassionati della serie è mirata a correggere Bug Grafici e innumerevoli problemi minori tralasciati attualmente dal team di sviluppo ufficiale del gioco.
Nello specifico risolvere diversi problemi legati a personaggi "fluttuanti", illuminazioni problematiche e sviste come armature e armi incorrette nei vari filmati del gioco.
Il Changelog completo lo potrete trovare sia in calce all'articolo sia sul post ufficiale su Moddb.
Changelog:

Fixed a localization issue where players who used Russian, French, or Polish subtitles with English VO would have LE1 Community Patch's text in English instead of their chosen language

Fixed an issue where the pink and white visor bugfix was sometimes not applied to the mercenaries on Noveria

Fixed an issue with the mod where the Preaching Hanar would not be visible if you purchased the evangelical license

Miscellaneous:

Fixed an issue where Shepard's shield bar does not reflect the current shield percentage and instead remains full when Barrier is active

The eye scanners worn on several NPCs are no longer completely transparent, and will display their intended texture

NPC's eyes will no longer move if they are dead

Citadel:

Elevator news report on Citadel: Signal Tracking now plays at the correct time, instead of playing after the completion of UNC: Rogue VI

The keeper in the traffic control tower in C-Sec Academy is no longer floating in mid-air

Fixed incorrect lighting on one of the Normandy's docking clamps

The Salarian C-Sec officer who attempts to arrest Anderson in the Citadel Control version of the Citadel escape scene is now wearing a C-Sec uniform

Normandy:

During the Eden Prime drop scene, Kaidan and Jenkins will now be equipped with the same armor and weapons that they have on the planet

Improved lighting in the conversation with Dr. Chakwas

Kirrahe's men will no longer be floating in mid-air when seated in the Cargo Bay

Ashley's hands will be on the keyboard when she is typing, instead of in the air above it

Feros:

The colonist scripted to die when entering the tower will now have time to say his line before he is killed

Fixed an issue where conversation lighting would remain on for ambient lines in conversations with Fai Dan, Arcelia Silva Martinez, Julianna Baynham, Ethan Jeong, and Gavin Hossle

Noveria:

Fixed the journal text in Noveria: Leave Port Hanshan so that it does not say Anoleis has refused your garage pass until you actually speak to him

Fixed an issue where the rachni would not come out of the vents when returning to the Mira Core from the landlines

Uncharted Worlds:

Furniture in a prefab building on Chohe is no longer sunk into the ground

Mavigon: Changed League of One artifact map marker to read "Crate" instead of "Mummified Salarian", marker shows up on map once scanned

UNC: Listening Post Theta: This mission will now be added to your journal when you approach the base if you do not already have it

UNC: Listening Post Theta: The Depot Sigma-23 quest will now properly be added to the journal when both Listening Post quests are completed

UNC: Listening Post Alpha: The Listening Post Theta quest will now be given to the player by Lt. Durand after you've fought off the rachni
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