
L'aggiornamento introduce anche due nuove varianti ai blocchi armatura, con il mezzo blocco e il mezzo blocco inclinato, in modo da dare ancora più varianti nelle costruzioni dei giocatori. L'aggiornamento ha introdotto un rework alle antenne ed alla finestra per la connessione remota: Ora verranno visualizzate tutte le griglie in comunicazione nel range ed è stato corretto il problema legato alla mancata visualizzazione corretta delle icone per le connessioni problematiche, è stato fixato inoltre il bug che vi permetteva di connettervi ad una grid nemica.
Lato multiplayer sono state introdotte diverse notevoli migliorie: Ora la posizione dei personaggi è relativa alla grid più vicina, con notevoli migliorie di performance quando si cammina attorno ad una grid in movimento ed in rotazione, un'altra miglioria ferma il movimento dei personaggi e delle grid controllate dai giocatori quando il server non riesce a rispondere alle richieste dei client, evitando cosi alcune morti causate dai lag spike.
Di seguito il changelog dell'aggiornamento, inclusi i molti miglioramenti alla modalità multiplayer e i tantissimi bugfix introdotti.
Features:MP Improvements:
- Antennas refactor makes them functional again on DS
- UI Main Menu redesign
- Light and Heavy Half Armor Blocks / Light and Heavy Half Slope Armor Blocks added
- Grass and Tree changes that fix visual issues like grass rendering in tunnels and invisible trees
Fixes:
- Improvements to player positioning in-game being relative to the nearest grid making movement on moving ships
- Changes to the inventory code that mend to most cases where players would have desynchornized inventories (there are still some cases left)
- Character/Grid movement is stopped if the server and client disconnect/lag (in order to avoid deaths due to lag spikes)
- Further improved loading times and island replication which was causing infinite loading
- fixed issue for launching DS server on W10
- fixed rare crash with small grids colliding
- fixed trees not being rendered properly
- fixed invulnerable warheads when not armed
- fixed ownership issue on Lone Survivor starting grid
- fixed unusable control panel on a piston after merging it to a sub-grid
- fixed issue with connectors disabling ship steering while two players are inside the ship
- fixed issue when pasting large grid and sub grids not being pasted as a whole
- fixed rotors in blueprints not saving their displacements
- fixed issue with Enable Broadcast checkbox not being remember by turned off antennas when reloading
- fixed groups in the control panel dissappearing after merging two grids
- fixed issue with GPS coordinates not following players backpack after death
- fixed skins de-selecting themselves when quickly swapping skins
- fixed skins for tools not refreshing properly for other players
- fixed issue where when refreshing the UI the search bar had to be updated to be taken into account
- fixed issue with HUD key being applied while typing into the chat
- fixed issue with emmissivity when repairing the MedBay
- fixed rifle shooting effects not following the barrel
- fixed sensor missing rear texture
- fixed issue with block icons overlapping unto the toolbar
- fixed Refinery or Solar Panel glitch that would trigger under certain cases
- fixed issue LODs showing wrong emmissives for conveyor tubes

