Warhammer: End Times - Vermintide, rilasciato l'aggiornamento 1.9.8

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Warhammer: End Times - Vermintide, rilasciato l'aggiornamento 1.9.8

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Fatshark ha rilasciato un nuovo hotfix per Warhammer: End Times - Vermintide, che introduce alcune novità e molti bugfix, portando il gioco alla versione 1.9.8. Tra le modifiche più importanti vi sono il redesign della taverna, la compatibilità con la funzione "Partite recenti" di Steam ed alcuni bugfix legati all'uso dei bot in Castle Drachenfels, alle pattuglie di Stormvermin che potevano bloccarsi nelle porte, causando disconnessioni, e risolti alcuni glitch grafici che causavano le orecchie compenetrare i cappelli-
Di seguito il changelog completo:
Feature updates:

Recently played with Vermintide players now appear in the Recent Games list in Steam 👌
The Red Moon Inn is no longer skullified ⛔💀

Fixes & Tweaks

Fixed some situations where ears clip through headgear 👂🎩
Fixed inconsistency in dual daggers light attack damage progression
Fixed a case where Stormvermin Patrols could get stuck opening doors, which in turn could lead to client disconnect 🐀🚪🔗
Fixed a popup crash that could occur when joining friends
Very slight CPU optimisations
Hawk Eye Trait - Fixed headshot multiplier that wasn't being applied correctly for clients
Castle Drachenfels - Fixed some locations where bots and/or players could get stuck
Castle Drachenfels - Fixed a hole in the geometry 🕳
The Courier - Fixed floating terrain
The Fall - Fixed hole in the geometry ️⛳
Garden of Morr - Fixed exploit which allowed players to skip a large part of the level
Horn of Magnus - Fixed culling issue in spectator mode
Kazid Kro - Fixed some holes in geometry 🍩
Kazid Kro - Fixed floating icon for Olesya's carriage 🐎👻️🛒
Kazid Kro - Fixed culling issues
Kazid Kro - Fixed some floating scenery
Kazid Kro - Fixed texture clash on a wall seen after the Brewery event
Red Moon Inn - Fixed a candle in Sienna's room which behaved unusually 🕯
Summoner's Peak - Fixed some locations where bots and/or players could get stuck
Trial of the Foolhardy - Bots should now correctly follow players in to the ice room 🏃🚶🚶🚶
Trial of the Foolhardy - Removed incorrect objective marker from the ice room
Trial of the Foolhardy - Skaven should no longer climb up through solid floors inside the portal room 👻🐀
Trial of the Foolhardy - Fixed hole in the geometry 🕳
Wheat & Chaff - Fixed flickering of textures due to maligned placement of an object
White Rat - Fixed some situations where it was possible to leave the level boundaries and exploit level behaviours
Wizard's Tower - Fixed a hole in the geometry 🍩
Wizard's Tower - Fixed situation where a player could hot-join the game and appear in an inescapable room 📦
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