A porre alcuni chiarimenti, è intervenuto il CEO di Illfonic, Chuck Brungardt, che ha affermato che la società, come altre concorrenti, ha diversi team di sviluppo al suo interno al lavoro su differenti progetti, che assicurano la sopravvivenza dello studio: Il nuovo arrivato Dead Alliance non "ruberà" quindi sviluppatori dal team di Friday th 13, che anzi si è accresciuto visto il successo che ha avuto il titolo nonostante un esordio difficile e pieno di problemi. Per assurdo, lo sviluppo di Dead Alliance è iniziato prima. ed è in cosviluppo con Psycop Games
Dead Alliance verrà lanciato su Steam e console il prossimo 29 Agosto ad un prezzo di €25.Chuck Brungardt ha scritto:I wanted to address the concerns that IllFonic has abandoned Friday the 13th: The Game for Dead Alliance. This is 100% not true. Most major and independent studios have multiple teams working on multiple projects at the same time. This is critical for the survival of the studio, especially with the ups and downs with the game industry. Dead Alliance was started way before Friday the 13th: The Game. It was a co-development by Psyop Games and IllFonic then titled Moving Hazard. Psyop Games released Moving Hazard to Steam Early Access well over a year ago and it gained interest from Maximum Games for a console port. We’ve had a team who remained working on what turned into Dead Alliance for consoles that has always been separate from the Friday the 13th: The Game team. IllFonic still remains a small studio to this day but we are growing.
With the recent success of Friday the 13th: The Game we have been increasing our staff on the title. We originally had about 20 internal team members working on Friday the 13th: The Game and are now up to about 30 internal team members. We also have opened a second office that sole purpose is to support development of Friday the 13th: The Game. In addition we are continuing to staff up more team members for continued support of the game. So we assure you, continued support for Friday the 13th: The Game has not been abandoned, in fact, it’s quite the opposite.

