Rilasciata la patch 1.7 per Fallout 4

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Barrnet
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Iscritto il: domenica 24 gennaio 2010, 23:02
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Rilasciata la patch 1.7 per Fallout 4

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Bethesda ha rilasciato una nuova patch per Fallout 4 che porta il gioco alla versione 1.7, in preparazione al lancio della espansione Nuka-World. Tale patch permette, per gli utenti PlayStation 4, di cancellare finalmente gli add-ons senza dover reinstallare il gioco. Introduce inoltre per tutte le piattaforme diversi fix al gioco e agli script delle missioni per permettere una esperienza di gioco meno problematica e più stabile.
Di seguito i changelogs:

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NEW FEATURES

    Support for Nuka-World
    New store art type for Workshop settlements
    Ability to delete add-ons without doing a full uninstall (PS4)

FIXES

    General optimization and stability improvements
    Jun and Marcy Long are no longer essential after completing "Sanctuary"
    Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel, and Wood
    Improvements to accuracy and control with picking up and placing objects (not Workshop mode)
    Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)
    Fixed issue with companions unequipping clothing when fast traveling with player
    Fixed an issue with player animations not loading properly after reloading a saved game
    Fixed issue where certain dog armors would not equip properly on Dogmeat
    Fixed an issue where objects from add-ons would not scrap correctly or would not be stored properly
    Fixed infinite load that would occasionally occur while logging off while downloading a mod
    Fixed a crash related to investing in a store while trading
    Fixed issue where "Quartermastery" would send player to erroneous locations
    Fixed performance issues related to dropping certain weapons
    Fixed issue where melee weapon would not properly after dying and reloading the save
    Fixed a rare issue where Sturges and Mama Murphy would stop moving
    Fixed snapping issue with Surgery Center in Workshop mode
    Fixed an issue with falling through moving platforms when pausing the game
    Fixed rare performance issue when equipping certain items in Pip-Boy

Mods Fixes (PC and Xbox One only)

    Fixed issue where mods images would stop displayed while scrolling through mods menu
    Disable All Mods now works properly when offline
    NPCs that are changed in a Mod will update changes like hairstyles properly
    Fixed animation error related to NPCs changed in mods who have died, and reloading the save without the mod activated
    Fixed issue where sneaking would turn player invisible while running with mods
    Localization strings moved to Interface archive
    Minor UI improvements to mods menu and mods Detail menus
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