
I Fix di questa settimana riguardano il sistema dell'ossigeno durante la chiusura delle porte, il fatto che i motori non venissero alimentati fino al reset del terminale e gli strumenti dei personaggi.
Di seguito il changelog:
Codice: Seleziona tutto
Features
- option for turning oxygen pressurization ON/OFF in the world settings (default OFF)
Fixes
- fixed spectator switching to character when aiming with gun
- fixed 2nd player does not see message when sitting inside cockpits of the same ship
- fixed no oxygen when near closed Sliding Door
- fixed door invisible when starting a game again after save in Cryopod
- fixed thrusters don't power up unless cycled
- fixed airvent triggers don't work
- fixed SE hangs on world load with lots of active projectors
- fixed crash at Havok.HkBreakOffListener.breakOffSubPart
- fixed inventory not being able to find containers.
- fixed elite and standard tools running at the same speed
- fixed power down grid from secondary cockpit
- fixed explosions sounds too short and the sound skips
- fixed save hangs at the loading screen
- fixed several issues with projector

