Warhammer: End Times - Vermintide, rilasciata la patch 1.3

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Warhammer: End Times - Vermintide, rilasciata la patch 1.3

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FatShark ha rilasciato la nuova patch 1.3 per Warhammer: End Times - Vermintide. Tale patch introduce innanzitutto il supporto al DLC Drachenfels, disponibile a circa 9€ e che introdue 3 nuovi livelli (Drachenfels, Summoner's Peak e Dungeons), due nuove armi, un nuovo oggetto (la torcia), due nuove funzionalità (le trappole ad aculei e l'oscurità) e tre nuovi obbiettivi.
Sono stati inoltre aggiunti nuovi effetti particellari per il fuoco delle bombe, espansa la mappa per includere zone al di fuori di Ubersreik, una nuova pagina di navigazione tra le lobby, sistemazioni al rilevamento dei giocatori AFK e tonnellate di bugfix ai problemi trovati nelle ultime settimane.
Di seguito il changelog ufficiale:

Codice: Seleziona tutto

New Features
Introducing the Drachenfels DLC!

    New Level: Castle Drachenfels
    New Level: Summoner’s Peak
    New Level: Dungeons
    New Weapon: Glaive (Wood Elf Waywatcher)
    New Weapon: Volley Crossbow (Witch Hunter)
    New Pickup: Torch. Obtainable on Dungeons to traverse dark areas
    New Level Feature: Spike Traps
    New Level Feature: The Darkness
    3 New Achievements 


Feature Changes

    The Map has been expanded: Prepare to travel outside of Ubersreik!
    Added a new Fire particle effect for Bombs
    Redesigned Lobby Browser
    AFK-detection no longer triggers during End of Level screen
    Chat can now be scrolled using PgUp & PgDn keys
    Chat text size can now be changed
    Chat can now be disabled: Notifications such as Player Joined, Left etc will still be shown
    The F1 key can now be rebound
    Enabled Pixel Snapping when running on 1920x1080 or above: This should make certain UI elements sharper
    Ammo Amount is now shown for ranged weapons in the Inventory
    Added an option for Overcharge Opacity
    Added an option for swapping Gamepad icons between Xbox or Playstation look
    Updated automatic hardware detection in launcher
    Improved the push distance of Devastating Blow 


Bug Fixes

    Fixed crash: bad argument #2 to ‘distance_squared’
    Fixed crash: rpc_sync_interaction_state
    Fixed a crash related to Gutter Runners losing their target
    Fixed a crash in the damage system
    Fixed a crash in the lobby browser
    Fixed a locomotion crash
    Fixed a spawn manager crash
    Fixed a crash related to health bars
    Fixed a death zone crash
    Fixed an exploit on The Fall
    Fixed an error with German localization in Shrine of Solace
    Fixed a bug where the Fireball Staff effect could be seen floating beside the staff
    Fixed a bug where footstep sounds weren’t always playing correctly
    Fixed an issue with Rat Ogre pathing
    Fixed a bug where enemies could spawn further away than intended
    Fixed an issue with enemies hitting through floors and walls
    Fixed a bug where Stormvermin Patrols could get stuck
    Reworked end of level flow to solve issue with game not ending
    Fixed an achievement bug
    Fixed a resolution issue when UI not correctly scaled
    Fixed a bug where players could respawn with an incorrect amount of health
    Fixed a bug where sorting of Damage Taken in End of Level screen was inverted
    Fixed a bug where UI hints could get stuck on the screen
    Fixed an issue where rebinding Chat to left mouse button would make it impossible to use menus
    Fixed an area in The Enemy Below where you could end up outside the level
    Fixed a bug where changing the Weapon Switch Scroll Type to Off in gameplay settings and reopening the menu would show an incorrect string as the option
    Fixed an issue where the Bright Wizard Overcharge meters were slightly uneven
    Fixed a respawn point on Garden of Morr
    Fixed a bug where the Defeat screen could show up whilst starting a level
    Fixed a localization bug in the Forge
    Removed a hole in the ground where you could get stuck on Engines of War
    Fixed a location where Rat Ogres could get stuck on Engines of War
    Fixed an issue where players could respawn in an unreachable location on Engines of War
    Fixed a graphical artifact when holding any key during the intro cinematic
    Fixed a crash that could occur when entering and exiting inventory quickly
    Fixed a bug where Stormvermin would attempt to swing through walls
    Fixed a bug where the matchmaking UI could get stuck if you readied up quickly after closing a menu
    Fixed a bug where the Innkeeper’s head could magically disappear
    Fixed an odd hole on Town Meeting
    Fixed an exploit on Town Meeting
    Fixed another exploit on Town Meeting
    Fixed a lighting issue on Town Meeting
    Fixed a location which bots couldn’t reach on Town Meeting
    Fixed an issue where you could see through part of the world on Supply and Demand
    Fixed a bug where enemies could spawn under the floor on Supply and Demand
    Fixed a bug where the ground was misplaced in a location on Supply and Demand
    Fixed an exploit on Supply and Demand
    Fixed an issue where a table could magically disappear on Supply and Demand
    Fixed an exploit on Horn of Magnus
    Fixed a culling issue on Garden of Morr
    Fixed an odd hole on Garden of Morr
    Fixed a location where you could get stuck on Garden of Morr
    Fixed an issue where players were unable to pass through a specific area on Garden of Morr
    Fixed a bug where enemies could spawn in the starting zone on Garden of Morr
    Fixed a bug where certain objects would magically disappear on Garden of Morr
    Fixed a stretched texture bug on Garden of Morr
    Fixed a bug where you could get stuck in the maze on Garden of Morr
    Fixed an issue where you could fall through the world on Garden of Morr
    Fixed a culling issue on Smuggler’s Run
    Fixed some rocks that were defying gravity, also a skull
    Fixed some minor glitches with Empire Soldier and Waywatcher models
    Fixed a bug where the backend would occasionally return an invalid ticket error
    Fixed a bug with the chaining of certain heavy attacks
    Fixed a bug where Ratling gunners would fire into walls whilst tracking their target despite not having line of sight
    Fixed a crash which could occur when opening a chest
    Fixed a bug where Trueflight arrows had trouble hitting their target
    Fixed a crash with the Trueflight bow 
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