Killing Floor 2 verrà rilasciato il prossimo 18 Novembre con la perk Survivalist
Inviato: sabato 24 settembre 2016, 1:37

La patch di uscita includerà anche una nuova perk, il Survivalist, oltre che a nuovi bugfix ed ottimizzazioni al gioco. TripWire assicura inoltre che la versione console avrà la massima stabilità e fluidità, non ci dovremo quindi aspettare cali di frame, nessun appunto invece sulla resa grafica di tale versione o in che modo la versione per PS4 pro sia differente.
Di seguito il changelog:
Codice: Seleziona tutto
Perks and Weapons
FireBug
Fixed Napalm skill to work properly. It will now catch enemies in close radius to target on fire but not instantly kill them
Fixed an issue with other zeds not catching on fire with dragon's breath
Caulk n Burn spray damage reduced to 7 (was 10)
Flamethrower spray damage reduced to 14 (was 17)
Microwave gun spray damage reduced to 14 (was 15)
Sharpshooter
9mm/dual 9mm now get all skills and passive bonuses of the perk
Gunslinger
Dual SW500 fire rate decreased 0.19 (was0.14)
Grenades
Freeze grenade
Fuse time decreased to 0.15 (was 0.5) it's easier to get a direct hit on zeds
Freeze power increased to 150 (was 100) can freeze the FP with one grenade now
Flashbang grenade
Fuse time decreased to 0.25 (was 0.5) it's easier to get a direct hit on zeds
EMP grenade
Fuse time decreased to 0.25 (was 0.5) it's easier to get a direct hit on zeds
ZEDS
Alpha clot
Freeze incap time increased to 4 sec (was 2.0)
Cyst clot
Freeze incap time increased to 5 sec (was 2.0)
Slasher clot
Freeze incap time increased to 4 sec (was 2.0)
Gorefast
Freeze incap time increased to 4.0 sec (was 2.0)
Crawler
Freeze incap time increased to 4.5 sec (was 2.0)
Stalker
Freeze incap time increased to 4 sec (was 2.0)
Husk
Freeze incap time decreased to 1 sec (was 1.2)
Siren
Freeze incap time increased to 4.2 sec (was 2.2)
Fleshpound
Freeze incap cooldown increased to 10.5 sec (was 1.5)
Scrake
Freeze incap cooldown increased to 6 sec (was 1.5)
Hans
Freeze incap Vulnerability decreased to 0.5 (was 0.95)
Patriarch
Freeze incap Vulnerability decreased to 0.5 (was 0.95)
Difficulty
HOE
Exploding crawlers reduced to 20% (was 30%)