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Space Engineers Aggiornamento 01.153 Dev, 0.1.149 Stable

Inviato: giovedì 15 settembre 2016, 18:26
da Barrnet
Immagine
È uscito poche ore fa l'aggiornamento 01.153Dev di Space Engineers per il branch di sviluppo.
Tale aggiornamento introduce nuovi bug-fix e miglioramenti e diverse modifiche alle ModApi (di cui potete leggere maggiori dettagli al seguente indirizzo). È stato anche aggiornato il branch stabile, che porta il gioco alla versione 0.1.149 e tutti i passati miglioramenti quali lo storico della chat, i salvataggi di backup, le meteore migliorate, l'animazione per la rotazione del blocco e molto altro, quali cinque quintali di bug fix.
Qui di seguito il video e il changelog completo.
Changelog della versione 0.1.153 Dev:

Codice: Seleziona tutto


Features
- more ModAPI changes
- Github source code updated to 01.153

Fixes
- improved pasting/copying of rotors
- improved performance (freeze) when using paint tool
- fixed rifle animation when cycling through inventory while scoped in
- fixed particle freeze on tools
- fixed the System.NullReferenceException with 3DSoundEmitter crash (Part 2)
- fixed that paint menu may be opened without holding a block
- fixed see through inv. corner armor block
- fixed issue where pasting ship into voxel made the second copy static
- fixed old saves or mods trying to call the "Cyberhound" line of code and crashing
- fixed sliding door not opening but being able to walk through them
- fixed Cargo ship spawning more than 3 times within one minute issue
- fixed crash with small LCD panel
- fixed issue with yellow "dummy" triangles
- fixed large atmospheric thrusters displaying 0% power usage when this was not the case
- fixed issue where you would hear choking sounds even when O2 was disabled
- fixed Null.Reference crash with DS when loading mods
Changelog della versione 0.1.149 Stable:

Codice: Seleziona tutto

Features
- Meteorites improvements
- Global chat history
- Mod error logging improved (thanks to Duncan)
- added auto orientation feature for block
- animated rotation box and block preview ( can be turned off in game settings )
- ModAPI updated

Fixes
- fixed character jump
- fixed pirates are not shooting grids with one block assigned to Pirates
- fixed walking on alien sand has the grass animation.
- fixed safety Locking Blocks Conveyors
- fixed log spammed when blueprint resources runs out.
- fixed uneditable grids in creative mode missions
- fixed straight conveyor tube NOT available in large grid
- fixed rotors snap after loading
- fixed welding projections are sometimes not possible
- fixed battery does not function properly through toolbar shortcuts.
- fixed turning on Projectors with stored blueprints activates the Station-laying boundary box
- fixed enable/disable Sabroids [Spiders] is missing in advanced menu
- fixed disabled thrusters still working
- fixed unable to complete 10th basic tutorial
- fixed character standing in cockpit with jetpack on
- fixed piston head connectors disapearing
- fixed small beacon block group problem
- fixed projection is not visible after turning projector off and on again
- fixed being unable to go down with atmospheric lander
- improved mouse control for character
- fixed crash in add constraint
- fixed trees being too "tough", breaking grids too easily
- fixed mirroring issues for Refinery block
- fixed Save version checking for MP and SP
- fixed no clipping caused by exiting cockpit
- fixed Small Advanced Rotor spinning when placed to empty space
- fixed ships sinking into the voxel
- fixed Pistons/Rotors wheels disconnecting when flying with ship
- fixed Blueprint exploding after locking landing gears to a grid
- fixed medium cargo container mountpoints
- fixed issue when player can't complete the fourth tutorial
- fixed placing new blocks in space creates two blocks
- fixed exiting from cockpit in survival causes to jump to third person
- fixed turrets ignoring decoys
- fixed character flying up when controlling ship remotely
- fixed new thrusters not working
- fixed 5x5 wheel suspension for mirror mode
- fixed LCD panels being pink when turned off
- fixed faint highlight on small grid
- fixed Light Armor Inverted Corner block causing clipping
- fixed 1st planetary tutorial drill not possible to equip
- fixed Antenna on Rotor can't access other antennas (Out of Broadcast range bug)
- fixed corpse waypoint does not update when moved
- fixed walking on alien sand having the grass animation
- fixed lag when placing blocks
- fixed projectors not loading blueprints in survival
- blocks in groups now remember last orientation used
- search in G-menu will find all hidden blocks now
- groups now remember the last selected block
- tweaked inverse kinematics for character in 1st person
- fixed grids list button being unclickable in terminal
- fixed character standing in cockpit after victory animation
- fixed entering cockpit while falling and exiting it
- fixed spider attack animation being too fast
- fixed rifle can't use more than 1 type of ammo
- fixed logging issues from SharpDX
- fixed Sorter draining all bouncing items in wrong direction
- fixed player position being under Cryochamber when actually inside
- fixed server rank desync
- fixed impossibility of camera rotation in front of hangar doors
- fixed rotor speed not coming back to zero at right click
- fixed stuck camera automatic zoom
- fixed crash in antenna
- fixed rotation for clients on other clients
- fixed spectator switching to character when aiming with gun
- fixed 2nd player does not see message when sitting inside cockpits of the same ship
- fixed no oxygen when near closed Sliding Door
- fixed door invisible when starting a game again after save in Cryopod
- fixed thrusters don't power up unless cycled
- fixed airvent triggers don't work
- fixed SE hangs on world load with lots of active projectors
- fixed crash at Havok.HkBreakOffListener.breakOffSubPart
- fixed inventory not being able to find containers.
- fixed elite and standard tools running at the same speed
- fixed power down grid from secondary cockpit
- fixed explosions sounds too short and the sound skips
- fixed save hangs at the loading screen
- fixed several issues with projector
- fixed memory crash in emitters
- fixed pilot in 3rd person when exiting cockpit
- fixed crash in string measuring
- fixed spawning stone when drilling stones on DS
- fixed MWM builder
- fixed advanced menu checkboxes