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Patch 4.1 per Rainbow Six Siege

Inviato: mercoledì 24 agosto 2016, 2:19
da Kimosabe
Immagine
Avete letto bene ragazzi, finalmente una nuova patch per Rainbow Six 6: Siege che porterà parecchi bilanciamenti al gioco (si spera). Come potete sapere, se giocate a questo titolo, il gioco ha sempre qualcosa che non va, server fatti con la pasta termica del Doc e gestiti da Barrnet, oppure shotgun semi automatici che sono meglio di un fucile di precisione, Desync dei server atomici e chi più ne ha più ne metta, speriamo solamente questa patch risolva qualcosa. In breve Pulse sarà bilanciato diminuendo la portata del cardio rivelatore, e aumentando il tempo di animazione durante il cambio arma/gadget, inoltre hanno "sistemato" il danno e lo spray degli shotgun, staremo a vedere.
La Patch note è bella lunga quindi è meglio darvi un occhiata, di seguito i changelogs:

Codice: Seleziona tutto


Gameplay Fixes
Fixed – Shield Operators movement speed is slower than intended. [They are now back to Season 2 speeds]
Fixed – When the middle beam of a trap door is destroyed, it can no longer be reinforced.
Fixed – When a player falls while rappelling and then climbs a ladder, they will float in the air.
Fixed – Some users found an exploit that would allow them to see through walls.
Fixed – Some Pistols have double the intended amount of recoil when fired while ADS and then switching to hip fire.
Fixed – If two Defenders are outside and one of them goes back inside, the “You are detected” message will disappear.
Fixed – The angled grip is not providing the proper benefit.
Fixed – A destructible wall can become invulnerable if the Attacker is killed while detonating a second Breaching Charge.
Fixed – Players are able to shoot through barricades without causing damage to the barricade.
Fixed – Enemy names can be seen through barricades.
Fixed – A model error occurs behind players that equip a Nitro Cell.

Operator Fixes
All Operators
Fixed – Missing customization menu for PBR92.
Fixed – If an Operator mounts Tachanka’s LMG with a Pistol out, their arms will be near their chest after dismounting.
Fixed – Attackers are not killed when triggering Kapkan’s EDD and Frost’s Welcome Mat at the same time.

Thermite
Fixed – Exothermic Charge does not destroy a reinforced wall in some instances.
Fixed – Thermites Exothermic Charge can be destroyed through a reinforced hatch or wall.

Blitz
Fixed – Operators have a broken animation when viewing from 3rd person.
Fixed – Legs, arms, and the top of Blitz’s head are exposed when triggering his gadget.

Jager
Fixed – Jager receives twice the intended amount of points for disabling grenades.

Ash
Fixed – Some wooden walls require two breaching rounds to destroy.

Twitch
Fixed – After an Operator is killed by Twitch’s Shock Drone, they are able to see the drone highlighted while in support mode.
Fixed – Shock Drone is no longer available after being revived from a DBNO state and picking up your Shock Drone.

Caveira
Fixed – DBNO state’s blurred vision disappears when Caveira initiates an interrogation but cancels it.

Kapkan
Fixed – EDD will sometimes not destroy a barricaded door.

Sledge
Fixed – Enemy players are not killed when Sledge breaches a wall they are standing next to with his Sledgehammer.

Frost
Fixed – Welcome Mat texture is floating if it’s placed on a trap door and an attacker gets caught in it.

Valkyrie
Fixed – Black Eye Cameras pass through the frame of any window with aluminum shutters.

FBI Recruit
Fixed – FBI Recruit does not have heavy armor equipped.

Level Design Fixes
All Maps
Fixed – Players are able to place Breaching Charges, Cluster Charges, and other gadgets placed on the edge of a reinforced floor hatch.

Bank
Fixed – Defenders are able to easily spawn kill Attackers if they spawn in “Parking Front”

Border
Fixed – One spawn location is not localized in some languages, and appears in English.

Club House
Fixed – It is possible to vault on the Library Cabinet in Bar.
Fixed – Severe rubberbanding occurs when a user walks near the hostage in “B Church”.
Fixed – Biker’s flag falls down when the wall between 1F Bar and 1F Central Hallway is reinforced.

Chalet
Fixed – Sticky Gadgets do not collide with walls in lobby near Dining Room 1F as intended.

Favela
Fixed – Operators clip through the ceiling after a vault action over the wardrobe.
Fixed – Operator shields remain present in the air after dying when switching floors in the Caster Cam.
Fixed – Valkyrie’s Black Eye Cameras float when a wall object is destroyed.
Fixed – Attackers are vulnerable to being spawn killed at EXT Rooftops.

House
Fixed – When clipping through the map with a drone, players are able to see the entire map.

Yacht
Fixed – The user can shoot through a small gap in-between the unbreakable walls from 3F Poker Room, and 3F Casino.
Fixed – Players are able to vault over an engine in 1F Engine Room and shoot outside.

Game Mode Fixes
Custom Match
Fixed – Tactical Realism is not properly localized in Japanese.
Fixed – Game crashes on Xbox One when completing a Hostage Rescue match alone.
Fixed – Kapkan does not receive points for any actions related to his EDD.

Hostage
Fixed – “Prevent Revive” appears for both teams if the Attacker is disconnected while rappelling with the hostage.

Bomb
Fixed – Invisible collision is present when throwing a Black Eye or Nitro Cell at inactive Biohazard container spawns.
Fixed – On Bank, the B Lockers Bomb Zone does not cover the entire room.

Player Experience Fixes
General Fixes
Fixed – Several game crashes were occurring more frequently since Season 3.
Fixed – Some users receive error code [0-0x00001001] during Step 3 of matchmaking.
Fixed – BattlEye service does not automatically start upon the first launch for Steam users.
Fixed – Missing a blending animation when vaulting over an object while ADS.
Fixed – When holding the SMG-11 or FMG-9 next to a wall, Operator’s arms would overlap inside of their body.
Fixed – Slow-motion replay of victims always show a glitchy entity position when an Operator enters a ragdoll state and fall to the ground.
Fixed – Players killed while in a DBNO state will sometimes have their bodies flipped 180°.
Fixed – Some weapon skins are not properly applied to the Para-308.
Fixed – Capitao’s Iron Mask headgear is not unlocking after purchasing.
Fixed – Several charms either appear offset, or do not appear on weapons or shields when viewed from 3rd person.
Fixed – Delay in the receipt of weapon charms after completing some challenges.
Fixed – Coffee cup charm has no collision with several weapons.
Fixed – Assassin’s Creed charm is offset.
Fixed – Attacker/Defender Chibi charm bundle is missing from the shop.

UI Fixes
Fixed – The MVP screen is zoomed in if the player that lands the final kill is ADS.
Fixed – Win/Loss and Kill/Death ratio is not displayed in the main menu.
Fixed – Vertical grip attachment text overlaps with its icon in some languages.
Fixed – Remaining matches for Season Rank Placement does not update in real time.
Fixed – The text describing the game mode overlaps with the user icons in some languages.
Fixed – In Spanish, Czech, Russian, and Latin American clients, the Switch View button overlaps Rotate.
Fixed – Debug text can be noticed while trying to pick up Deployable Shield or Barricade a window.
Fixed – Message displaying “Hold [Interact_button] To Drop the Defuser”.
Fixed – A persistent arrow remains next to the Operator Icon after being revived from a DBNO state.
Fixed – Navigation icons with D-Pad from the scoreboards are confusing.
Fixed – HUD elements remain above an Operator’s head while they are being interrogated by Caveira.
Fixed – When switching players while spectating, Caveira switches from Stealth to a normal stance.

Menu Fixes
Fixed – Inconsistencies between the formatting of the text for certain bundles.
Fixed – Union Jack bundle and Engraved bundle have the same name.
Fixed – The Capacity of the SASG-12 Shotgun is listed as 8.
Fixed – Uplay opens in full screen when attempting to redeem a locked Reward.
Fixed – Ops Icon Charm Bundle does not fit the text area in Japanese.
Fixed – Circle button is shown instead of Right Thumbstick on all tool tips in Japanese.
Fixed – Secondary weapons have a slot for charms in the loadout customization menu.
Fixed – There is no background music on the Operator selection menu, or on the main menu.
Fixed – System notification isn’t shown when creating or accepting an invitation to a local game lobby while Multiplayer privilege is set to Blocked.
Fixed – User remains in infinite loading upon switching profiles.
Fixed – The R6 Credits Expired pop up is displayed after every log in.
Fixed – Club Challenges overlay is missing on the Russian client.