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Space Enginners aggiornamento 01.145 Dev e 01.144 Stable

Inviato: giovedì 14 luglio 2016, 23:10
da Barrnet
Immagine
È uscito questa sera l'aggiornamento settimanale di Space Engineers, che porta il gioco alla versione stabile 01.144. L'aggiornamento della versione stabile porta una miriade di nuovi bugfix ma non introduce il nuovo sistema di costruzione e i cambiamenti per i modder. L'aggiornamento del branch di sviluppo, che porta il gioco alla versione 01.145, introduce invece nuovi bugfix ed un nuovo sistema di cinematica inversa che supporterà il suono sistema di animazioni, applicato a tutti i personaggi e alla fauna, che preverrà la non aderenza al terreno dei piedi in molte situazioni. È stata inoltre introdotta una nuova animazione per gli stati di inattività per i sabiroid.
Di seguito il changelog della versione in sviluppo:

Codice: Seleziona tutto

Features
- inverse kinematics for all characters and fauna
- improvements to character tool/weapon movement and position
- added new idle sabiroid animation

Fixes
- fixed lag when placing blocks
- fixed projectors not loading blueprints in survival
- blocks in groups now remember last orientation used
- search in G-menu will find all hidden blocks now
- groups now remember the last selected block
- tweaked inverse kinematics for character in 1st person
- fixed grids list button being unclickable in terminal
- fixed character standing in cockpit after victory animation
- fixed entering cockpit while falling and exiting it
- fixed spider attack animation being too fast
- fixed rifle can't use more than 1 type of ammo
- fixed logging issues from SharpDX
- fixed Sorter draining all bouncing items in wrong direction
- fixed player position being under Cryochamber when actually inside
- fixed server rank desync
- fixed impossibility of camera rotation in front of hangar doors
- fixed rotor speed not coming back to zero at right click
- fixed stucked camera automatic zoom
Di seguito il changelog della versione stabile:

Codice: Seleziona tutto


- dx9 textures removed
- solar panels can be turned on or off
- 3rd person zoom and other control changes
- space master can cycle through GPS coordinates now
- added .NET environment in the log
- fixed color copying in mirror mode
- fixed cockpit toolbar issues
- fixed open doors grinding faster than closed ones
- fixed stretched control cube
- fixed backpack color changing
- fixed log saying "see log for details"
- fixed construction stage orientation for some blocks
- fixed cryochamber overlay sticking ofter death
- fixed tool tips covering jumpdrive countdown
- fixed hidden inventory slot behavior
- fixed grinder area of effect after merging
- fixed projected antennas broadcasting
- fixed incorrect inventory order after moving an item
- fixed screenshot crash in blueprints menu
- fixed crash in Havok when loading world
- fixed corrupted worlds with missing textures
- fixed speed mods corrupting world messages
- fixed Horizon and Altitude indicators distorted on triple monitor setups
- fixed piston top part gets separated on DS
- fixed issues when meteors are falling on DS
- fixed projection not matching the grid
- fixed check box in player terminal
- fixed pivot point have bad colors
- fixed refinery modules are functioning without power
- fixed particle effect of shooting (muzzle flash)
- fixed collisions ignored when pasting grid
- fixed rotor top parts shivering when placing
- fixed mirror mode switches on when reloading a world
- fixed manual Safety override (force weld) does not sync properly on DS
- fixed helmet flashlight sinks into grid/voxel
- fixed oxygen farm has wrong emissivity when powered
- fixed crash during meteor storm
- fixed no fuel reported when recharging docked ship during the day
- fixed Jump Drive destination selection issues
- fixed muzzle flash staying in place when changing weapons
- fixed Large atmospheric thrusters breaking
- fixed sound of getting out of cockpit when merging/unmerging ship
- fixed merge block on piston could not be merged
- fixed grinding Sliding doors at Earth EasyStart destroys different blocks
- fixed inventory screen screen filters showing wrong inventories
- fixed issues when remote controlling from cockpit
- fixed Small oxygen generator not consuming Ice on DS
- fixed debug menu warnings
- fixed block remains in terminal after being removed
- fixed reversed thusters (MP, creative)
- fixed respawn ship selection issues
- fixed thruster issues in MP
- fixed pasting from clipboard for the first time
- fixed crash when loading a world
- fixed character moving with rotor
- fixed player being able to control ships from cryochamber
- fixed character with no head when in remote control
- fixed impossible to move issue during lock on merge block by landing gear
- fixed clicking on the slider for Suspension Travel greys out controls on the block
- fixed respawn on DS not working correctly
- fixed crash on loading blueprint
- fixed "safety locked" Large to Small rotor moves around a lot
- fixed controlled ship falling down on planet