Mordheim: City of the Damned rilasciata l'Ottava Patch
Inviato: giovedì 14 luglio 2016, 21:17

La patch introduce anche nuovi bilanciamenti e fix, i cui dettagli sono disponibili nel changelog sotto elencato. Se la vostra scheda video non supporta le DirectX11 o avete altri problemi imputabili ad esse è comunque possibile utilizzare la versione DirectX9 dalle opzioni di Steam del gioco.
Qui di seguito il Changelog completo:
Codice: Seleziona tutto
New Content
Sigmarite Great Hammer: a new weapon for the Warrior-Priest, Maiden of Sigmar, Sigmarite Matriarch and Sigmar’s Purifier which reduces chances to trigger a Divine Curse by 6/9/12% and bypass enemy Armor Absorption by 9/12/15%
Warrior-Priest initial Weapon is now a Sigmarite Great Hammer
Weapon is Slow
Deals 32-36 damage for the Normal version
Added a popup to notify the new players about the necessity of going through the tutorials before starting a Warband.
Tweaked timing of GUI appearance after certain actions to prevent FPS drops.
General
Sending Wyrdstones to your main faction will now always provide Reputation, even if it’s a required shipment
Executioner now has his item slots blocked except the same 1 (to use for books)
Flagellants will now be able to wield Maces
Fixed an issue where a Trap would wrongly give the “Stealth Climb” buff
Veteran Ranks 11, 12, 13 and 14 will now give 2 Veteran Skill Points each. Warbands who already achieved those ranks should receive the Veteran Skill Points retroactively
The Regeneration of the enemies in the Cult of the Possessed Story Mission 2-1 and the Sisters of Sigmar mission 2-4 has been reduced to 50 wounds (was 75)
Ulrican Axe: will now properly be easier to Dodge for victims
Extra Arm mutations: they now all bypass Dodge by 15% (was 10%) and don’t bypass Parry anymore (was 10%) since armbands completely negates Parry already
Skills
Burn the Witch: the combat cost of the skill has been changed to 2OP and 1 SP (from 3 OP to use)
Riposte Stance: a successful parry while using this stance will now also reduce the cost of Counter-Attacks by 1 OP
Fanatical Zeal: the using cost has been reduced to 2SP (was 3)
Boons of Chaos: the effect of this spell are now Stackable
Infused Globe: the animation when healed will now show the buff animation properly
Spells
Healing Hand: the range of the Mastery version has been reduced to 3 meters (same as the Normal version)
Word of Damnation: the duration has been increased to 2 turns, but the All Alone/Fear and Terror penalty have been reduced to -15% for the normal version (was -25%) and to -30% for the mastery version (was -50%)
Warp Accretion: increased the duration of the initial buff to 2 turns
Blessing of Ulric: the critical damage bonus has been reduced to 10% (was 15%) for the regular version and to 20% (was 30%) for the mastery version but the duration has been increased to 2 turns
Veteran Skills
Contact Librarian: the chances to get items for the mastery version has been reduced to 15% (was 20%)
GUI Improvements
Reduced Mission Objective's font size and paragraph width
Adjusted Item Tooltips to fix the hidden information issues with long descriptions
Adjusted layout in Hideout screens to avoid issues like hidden characters and overlapping buttons
Fixes
Fixed issue that blocked at 98% the loading of a mission save
Fixed the visual issue on the Witch Hunters flails
Fixed some visual issues with bodyparts
Fixed issue allowing the Executioner to loot when multiple interaction are available
Fixed issue with the overview which were not displaying current warrior and warband wagon properly
Fixed some issues with translation in various languages
Fixed the issue with the totem in mission 3 of the Witch Hunters, preventing players from completing the mision
Fixed an issue with the AI stucked in the search position
Fixed an issue that was preventing the Continue button top show up in the main menu
Fixed an issue in the options menu that was crashing the game on close
The Executioner attack animations have been given more dynamism and rhythm
Improved highlights visibility
Improved invitation flow.
Known Issues
- Pyre of Righteous: If you reload a save game after a Pyre of Righteous has disappeared, it will still be there. This will not be the case if the Pyre is destroyed.
- GUI appearance: The timing of GUI appearance, after certain actions, might be longer on the procedural maps
Special Notes
- Please note that due to the various fixes related to the loading of save games, if you kept a combat save before the update, it will be removed and your Warband will be send back to its hideout, without any consequences.
- If your video card does not support DirectX11, or if you encounter any other problems, you can try launching the build in DirectX9 by setting the following launch options: -force-d3d9
(Right-click > Properties > General tab > Set Launch Options > enter -force-d3d9 > Ok)