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Mordheim: City of the Damned rilasciata la Sesta Patch

Inviato: venerdì 29 aprile 2016, 9:09
da Konrad_Curze
Immagine
Nella serata di ieri è stata rilasciata la Sesta Patch del post lancio di Mordheim: City of Damned. Essa porta il gioco alla versione 1.2.4.6, introducendo diversi Bug Fix, bilanciamenti nelle unità oltre allo spostamento di alcune unità nemiche nella missione 2-1 del Culto dei Dannati, per rendere più semplice la conquista del ponte.
La patch prevede anche modifiche a diverse abilità e la possibilità per le compagnie mercenarie guidate dall'IA di utilizzare diverse unità connesse alla loro fazione.

Qui di seguito il Changelog completo:

Codice: Seleziona tutto

General Changes
AI warbands will now be able to use the Hired Sword “linked” to them: 
Smuggler: Sisters of Sigmar 
Globadier: Skaven Clan Eshin 
Doomweaver: Cult of the Possessed 
Priest of Ulric: Human Mercenaries
Oil Barrels and enemies have been moved in the Cult of the Possessed's campaign mission 2-1, to make it easier for warriors to access the Bridge 
Poison Resistance bonus provided by Toughness points have been increased from 2% to 3% 

Skills Changes
Modified the text for skills that used the word “caster” in order to avoid confusion (such as Ritual of Scorn) 
Idol of Pestilence: effects have been reduced to -2 for the regular version and -4 for the mastery version 
Boon of Chaos: Increased duration of the effects to 3 turns 
Curse of Chaos: Increased duration of the effects to 3 turns

Corrections
Fixed pathfinding in stairways for all the variations of one building found in Merchant Quarter and another building found in Nobles Quarter 
Fixed the slippery behaviour of the long stairway located in the Great Library 
Fixed an exploit that could allow certain players to shoot through ceiling/floors in the Ravens Barracks 
Fixed Smelting Salts' targets not standing up when un-stunned 
Fixed Information concerning spells disappearing in the action wheel while in Windows Mode 
Fixed retroaction UI position on screen 
Fixed the number of debuff shown in the information panes 
Fixed reset of last action wounds and retroaction 
Fixed range hit roll on destructible targets when destructible target is null 
Fixed Skaven not looting on Tutorial 3 
Fixed snow king's decree displayed damage during counter attack 
Fixed infuse globe (and healing skills in general) not displaying any information. 
Fixed market stock showing up negative sometimes 
Fixed spells description (hideout) disappearing in window mode 
Targeting idols will now display 100% all the time 
Fixed gas clouds re-appearing on game reload 
Fixed a rare occurrence that certain buildings would be blocked by deployed Warband Wagons in Nobles' Quarter procedural maps. 
Buff/Debuff arrow will now have the correct count of buffs/debuffs 
Knowledge: Ambush and Vigilance passive skills now properly increase melee resistance against Ambush attacks 
Acid Breath's debuff and Wyrdstone Horns mutation buff description properly updated with correct values 
Player's Dramatis Personae should no longer receive the instant-death spellcasting curse during campaign missions 
Onslaught won't be available anymore if you do not own a weapon that can parry