Space Engineers aggiornamento 0.1.130
Inviato: giovedì 14 aprile 2016, 20:57

Migliorie anche al comparto multiplayer, con la velocità delle navi controllata lato server, che subirà però un calo automatico della velocità di crociera in caso di problemi di rete o di carico al server, in modo da ottimizzare il recupero di risorse da parte del server e evitare brutali "crash" (nel senso letterale del termine) della propria navetta.
Di seguito il changelog ufficiale:
Codice: Seleziona tutto
Features
- server side ship control with client side prediction
- re-enabled cargo ships (community contribution by Rexxar)
- added the ability to add piston heads back to pistons, in the same way you can add wheels (community contribution by Phoenix84)
- fixed several Programmable Block issues and added a last running time indicator (community contribution by Malware)
Fixes
- fixed crash when loading game saved when in camera
- fixed crash when pasting grid that has the drills turned on
- fixed crash when executing script in PB
- fixed sound of ejecting piston still playing
- fixed incorrect cockpit selection for respawn ships
- fixed sound of explosions missing after a while
- fixed cyber hounds not barking
- fixed scripts in programmable block broke saving
- fixed welder is not getting components from cargo container
- fixed toolbar button status text missing
- fixed ammo is not falling when turret is ground down
- fixed when the player spawns in space suit, camera (spectator) is far from player
- fixed leaning animation not smooth
- fixed particle of breaking drill is played before drill is broken
- fixed armor blocks have smaller render distance than other blocks
- fixed navigation tab is overlapping
- fixed typo in cubeblocks.sbc
- fixed air vent emissivity is not correct when painted red
- fixed armor edges flip
- fixed rounded blocks do not look nice