Besiege, rilasciato l'aggiornamento alla versione 0.25
Inviato: venerdì 5 febbraio 2016, 19:40

Viene anche introdotta la possibilità di controllare i blocchi spinati e le trivelle, regolare l'intensità dei palloni areostatici, dei cannoni, dei cannoni ad acqua e molte altre modifiche minori.
Di seguito il changelogs dell'aggiornamento:
Codice: Seleziona tutto
ADDITIONAL CONTENT
Added New Search Function
CTRL + F Hotkey
IMPROVEMENTS
Improved Key Mapper window
Added reset option to the Key Mapper
Added toggle option to wheels and cogs
Drills and Spinning Blocks can now be controlled
Balloon string length can be be changed
Added power slider to Cannons
Cannon balls now inherit the velocity of the cannon used to fire them
Added power slider to Water Cannons
Water now inherits the velocity of the Water Cannon that produces it
Added Auto-brake option to Wheels
Added Auto-Grab toggle to Grabbers
Holding X or delete for more than half a second starts deleting blocks behind the cursor
Changed War Machine save format .xml
---Special characters can now be used in machine names
---Multiple hotkeys for the same function is now technically possible by editing or modding
---Each block now has an individual GUID when saving
---Blocks now store their scale in the save file (can be edited in save file)
---Blocks now save an unlimited number of hotkeys, toggles and sliders
---Blocks now save an unlimited amount of custom data
---Improved access to AddPiece, BoundingBoxController and MachineObjectTracker.
You can now double click or CTRL + A in a slider’s text field to select all
Improved Timescale slider, making it easier to drag
Added clicking sound to copy, paste and close options in the block mapper
Undo now works for un-deleting machines
Improved how the translate tool moves war machines
Opening a block that can’t be customized in the Key Mapper tool now displays a message
Added CTRL + SHIFT + Z shortcut for redo
Added warning when attempting to start simulation with god powers activated
FIXES
Fixed problem where some keyboards could not add a decimal in the slider text field
Starting simulation at 0% speed no longer simulates any physics upon starting the simulation
Fixed 0%>100% simulation speed bug
Fixed Translate tool arrows being slightly offset
Fixed some boundary box issues
Optimized a lot of the game’s code in a variety of areas