Rilasciata la patch 2.4 di Diablo III

Tutte le novità dal Mondo dei Videogiochi!
Bloccato
Avatar utente
Barrnet
Amministratore
Amministratore
Messaggi: 14332
Iscritto il: domenica 24 gennaio 2010, 23:02
Sesso: Maschio
Località: Bergamo
Contatta:

Rilasciata la patch 2.4 di Diablo III

Messaggio da Barrnet »

Immagine
Blizzard ha finalmente rilasciato la patch 2.4.0 di Diablo III per la regione Americana e per le piattaforme Playstation 4, Xbox One e PC. Tale patch include un sacco di cambiamenti, novità e bugfix. Nelle regioni Europa e Asia la patch arriverà nei prossimi giorni e gli utenti di tali regioni non potranno usare il Global Play fino alla diffusione della patch.
Tra le novità vi è la nuova isola di Greyhollow con ambientazione forestale con nuovi nemici e quest, nuove zone esplorabili per la Eternal Woods e le rovine si Secheron. Sono stati inoltre aggiunti 24 nuovi tile per i dungeon pre-generati ed è stata introdotta anche per la versione PC il Action Combat.
Di seguito il changelog completo della patch per PC:

Codice: Seleziona tutto

PATCH FEATURES

New Feature: Greyhollow Island
The mysterious forested locale of Greyhollow Island is now open for exploration! Inhabited by new enemies and steeped in intrigue, brave the wilds and unravel the enigma behind the isle's mysterious inhabitants. Be forewarned, however; the land itself is hungry for blood.

To learn more about Greyhollow Island, click here.


New Feature: Expanded Zones
The Sanctuary you know grows larger. Two existing zones are receiving new, fully explorable additions, featuring new bounties and events. Survive the hunting grounds of the fierce yeti in the Eternal Woods, a new branch of The Ruins of Sescheron zone. The cultists have finally gotten around to clearing up the debris on those stairs in Leoric's Manor, opening up the Royal Quarters for curious treasure hunters.


New Feature: Set Dungeons
Test your mettle against one of twenty-four custom designed set dungeons! Each dungeon features a pre-generated, static course designed entirely around a specific class set. Don all six pieces of your chosen set and visit Leoric's Library to obtain a clue on where these hidden trials are located. Hunt down your dungeon of choice and master it to unlock exclusive cosmetic rewards!

Return to Top

New Feature: Empowered Rifts
Spend your gold to empower a Greater Rift, granting a fourth opportunity to upgrade a Legendary Gem. Gold costs vary based on the tier of Greater Rift level attempted, and bonus upgrades are granted only to those who successfully complete the rift, so spend wisely!

Return to Top

New Feature: Season Rebirth
Transition seamlessly from Season to Season with the new Season Rebirth feature! This option allows you to instantly transform a non-Seasonal hero to a fresh level 1 Season hero, maintaining their name and hours played. All gear is removed and automatically mailed to you in the non-Season, providing up to thirty days to reclaim the items at a later time. Paragon level, completed achievements, and other accomplishments also remain behind with your non-Seasonal heroes.

Return to Top

New Feature: Revised Buff Bar
A cleaner, clearer user interface makes its way to all platforms with our revised buff bar. Static buffs have been removed from the buff bar area, replaced by new indicators and timers that have been added to the skill bar. We've also included a collapsible buff-holder, which condenses party and group buffs and can be expanded by moving your cursor over the indicator or by assigning a hotkey via the Heads Up Display section of the Key Bindings option menu, revealing all your buffs at a moment's glance.

Return to Top

New to PC: Action Combat
The popular console version of Action Combat makes its way to PC! Massacre, Destruction, and Trap Mastery bonuses are now granted to players who chain together death, destruction, and clever maneuvers. Earn bonus experience, a temporary boost to movement speed, or a buff to your resource generation through tactical play.

Return to Top
GENERAL

    Stash Tabs
        A sixth Stash tab is now purchasable for 500,000 gold
        One additional Stash tab per season (up to 4) will also be available to unlock by completing the Conqueror level of the Season Journey
        Cosmetic pets now pick up gold for you
    At level 70, +% Bonus Experience is reduced to 10% effectiveness

Return to Top
CLASSES

    Taunt now causes monsters to consistently attack you
    Barbarian
        Active Skills
            Ancient Spear
                Skill Rune - Boulder Toss
                    Should now reach its target more quickly
            Avalanche
                Damage increased from 1600% to 2400%
                Skill Rune - Glacier
                    Damage increased from 1600% to 2400%
                Skill Rune - Snow-Capped Mountain
                    Damage increased from 1800% to 2800%
                Skill Rune - Volcano
                    Damage increased from 4400% to 6600%
            Battle Rage
                Skill Rune - Ferocity
                    Movement speed bonus increased from 10% to 15%
            Earthquake
                Damage increased from 4200% to 4800%
                Skill Rune - Cave-In
                    Damage increased from 4200% to 4800%
                Skill Rune - Chilling Earth
                    Damage increased from 4200% to 4800%
                Skill Rune - Giant's Stride
                    Damage increased from 200% to 300% per tremor
                Skill Rune - Molten Fury
                    Damage increased from 5100% to 6000%
                Skill Rune - Mountain's Call
                    Cooldown reduced from 50 to 30 seconds
            Furious Charge
                Skill Rune - Dreadnought
                    Maximum number of charges increased from 2 to 3
            Ground Stomp
                Skill Rune - Deafening Crash
                    Now also reduces the cooldown to 8 seconds
            Leap
                Skill Rune - Iron Impact
                    Has been redesigned
                        Gain 150% increased Armor for 4 seconds when you land
            War Cry
                Duration increased from 60 to 120 seconds
                Skill Rune - Hardened Wrath
                    Has been redesigned
                        For the first five seconds, gain an additional 60% Armor
                Skill Rune - Invigorate
                    Life regeneration granted increased from 8315 to 13411
            Whirlwind
                Skill Rune - Dust Devils
                    Increased the movement speed of the tornadoes
        Passive Skills
            Inspiring Presence
                Group Life regeneration increased from 2% to 3%
            Juggernaut
                Crowd Control reduction amount increased from 30% to 50%
            No Escape
                Now also affects Seismic Slam
            Pound of Flesh
                Has been redesigned
                    When you are healed by a health globe, gain 2% of your maximum Life per second and 4% increased movement speed for 15 seconds. This bonus stacks up to 5 times.
            Sword and Board
                Has been redesigned
                    While wielding a shield, reduce all damage taken by 30% and all Fury costs by 20%

Return to Top

    Crusader
        Active Skills
            Blessed Hammer
                Skill Rune - Icebound Hammer
                    Has been removed
                    Replaced with
                        Brute Force
                            The hammer Slows enemies it passes through and has a 35% chance to explode on impact, dealing 460% weapon damage as Physical and Stunning enemies within 6 yards for 1 second
            Bombardment
                Skill Rune - Barrels of Tar
                    Has been removed
                    Replaced with
                        Barrels of Spikes
                            The damage of each barrel is increased by 200% of your Thorns
            Consecration
                Skill Rune - Frozen Ground
                    Has been removed
                    Replaced with
                        Bed of Nails
                            Enemies in the area of the Consecration also take damage equal to 100% of your Thorns every second
            Iron Skin
                Skill Rune - Reflective Skin
                    Has been redesigned
                        Your Thorns damage is increased by 300%
                            Note: This bonus is now in the same category as the Thorns of the Invoker (6) Set Bonus
            Steed Charge
                Skill Rune - Ramming Speed
                    Has been removed
                    Replaced with
                        Spiked Barding
                            Deals 500% of your Thorns damage every second as you run
            Sweep Attack
                Skill Rune - Frozen Sweep
                    Has been removed
                    Replaced with
                        Inspiring Sweep
                            Every use of Sweep Attack increases your Armor by 20% for 3 seconds
        Passive Skills
            Hold Your Ground
                Block chance granted increased from 15% to 30%
        Bug Fixes
            Fixed an issue that prevented monsters from targeting players while mounted using Steed Charge
            Fixed an issue that prevented the extra hammers created by Blessed Hammer - Limitless from benefitting from the Guard of Johanna damage bonus
            Fixed an issue that caused enemies hit by the extra hammers created by Blessed Hammer - Limitless to be counted toward the Drakon's Lesson damage bonus
            Fixed an issue that could sometimes prevent the increased Thorns value from Iron Maiden from updating

Return to Top

    Demon Hunter
        Demon Hunters may now use Quivers while wielding a melee weapon
        Active Skills
            Bolas
                Hatred generated increased from 3 to 4
                Skill Rune - Thunder Ball
                    Hatred generated increased from 6 to 7
            Chakram
                Skill Rune - Shuriken Cloud
                    Duration increased from 2 to 10 minutes
                    Now has a 10 second cooldown
            Cluster Arrow
                Explosion damage increased from 550% to 650% weapon damage
                Skill Rune - Cluster Bombs
                    Grenade damage increased from 525% to 650% weapon damage
                Skill Rune - Dazzling Arrow
                    Explosion damage increased from 550% to 650% weapon damage
                    Grenades damage increased from 220% to 250% weapon damage
                Skill Rune - Loaded for Bear
                    Explosion damage increased from 770% to 850% weapon damage
                    Grenades damage increased from 220% to 250% weapon damage
                Skill Rune - Maelstrom
                    Explosion damage increased from 550% to 650% weapon damage
                    Number of rockets decreased from 5 to 3
                    Healing per rocket increased from 1% to 2%
                Skill Rune - Shooting Stars
                    Explosion damage increased from 550% to 650% weapon damage
                    Number of rockets decreased from 3 to 2
            Entangling Shot
                Hatred generated increased from 3 to 4
                Skill Rune - Justice is Served
                    Hatred generated increased from 6 to 7
            Grenade
                Hatred generated increased from 3 to 4
                Skill Rune - Tinkerer
                    Hatred generated increased from 6 to 7
            Hungering Arrow
                Hatred generated increased from 3 to 4
                Skill Rune - Serrated Arrow
                    Hatred generated increased from 6 to 7
            Multishot
                Skill Rune - Burst Fire
                    Has been removed
                    Replaced with
                        Wind Chill
                            Enemies hit are Chilled and have a 15% chance to be Critically Hit for 3 seconds
                Skill Rune - Full Broadside
                    Damage increased from 460% to 500% weapon damage
                Skill Rune - Suppression Fire
                    Number of enemies affected increased from 2 to 4
            Preparation
                Skill Rune - Invigoration
                    Maximum Discipline bonus increased from 15 to 20
            Sentry
                Skill Rune - Guardian Turret
                    Damage reduction increased from 15% to 25%
            Shadow Power
                Life per Hit increased from 16093 to 26821
                Life per Hit is now increased by 25% of your Life on Kill
                Skill Rune - Blood Moon
                    Now doubles the total Life per Hit granted by Shadow Power
                Skill Rune - Well of Darkness
                    Discipline cost reduced from 10 to 8
            Smoke Screen
                Skill Rune - Special Recipe
                    Discipline cost reduced from 10 to 8
            Vengeance
                Duration increased from 15 to 20 seconds
                Number of rockets reduced from 4 to 2
                Rocket damage increased from 40% to 80% weapon damage
                Now also increases your damage done by 40%
                Skill Rune - Dark Heart
                    Has been redesigned
                        Now reduces all damage taken by 50%
                Skill Rune - From the Shadows
                    Freeze duration increased from 2 to 3 seconds
        Passive Skills
            Tactical Advantage
                Now also triggers from Shadow Power
            Thrill of the Hunt
                Has been redesigned
                    Enemies hit by your Hatred spenders are slowed by 80% for 2 seconds
        Bug Fixes
            Fixed an issue that prevented Cold attacks from applying Numbing Traps the first time they damaged an enemy with Iceblink equipped
            Fixed an issue that prevented special attacks made by Sentries with the Embodiment of the Marauder (4) Set Bonus from applying Numbing Traps
            Fixed an issue that prevented Numbing Traps visual effect from being displayed on monsters
            Fixed an issue that prevented Shadow Power from applying the lockout period before the cooldown begins when cast by Lianna's Wings

Return to Top

    Monk
        Active Skills
            Blinding Flash
                Skill Rune - Soothing Light
                    Has been removed
                    Replaced with
                        Crippling Light
                            Enemies that are Blinded deal 40% reduced damage for 5 seconds after the Blind wears off
            Ephiphany
                Skill Rune - Soothing Mist
                    Health Globe healing bonus contribution reduced from 25% to 10%
            Fists of Thunder
                Skill Rune - Static Charge
                    Damage reduced from 180% to 40% weapon damage
                    Now only has a chance to proc when the Monk that applied the effect hits an affected enemy
            Inner Sanctuary
                Skill Rune - Safe Haven
                    The Life per Second contribution has been reduced from 30% to 7%
            Mantra of Healing
                Skill Rune - Sustenance
                    The passive Life per Second contributed to your group has been reduced from 30% to 7%
            Mystic Ally
                Should now more consistently attack targets closer to you
                Skill Rune - Enduring Ally
                    The passive Life per Second contributed to your group has been reduced from 30% to 7%
                Skill Rune - Fire Ally
                    Explosion damage increased from 290% to 480% weapon damage
                    Number of allies reduced from 10 to 5
        Bug Fixes
            Fixed an issue that caused Exploding Palm to sometimes retain bonuses to its damage for longer than intended
            Fixed an issue that could sometimes prevent Sweeping Wind - Master of Wind from Freezing enemies
            Fixed an issue that caused Exploding Palm - Impending Doom to overwrite other players' Exploding Palms
            Fixed an issue that prevented the Exploding Palms applied by the Uliana's Stragegem (2) Set Bonus from benefitting from Way of the Hundred Fists - Assimilation's damage bonus
            Fixed an issue that caused the Life per Second contribution from Inner Sanctuary - Safe Haven, and Mystic Ally - Enduring Ally to be increased by the Life per Second from other skills

Return to Top

    Witch Doctor
        Active Skills
            Firebats
                Skill Rune - Cloud of Bats
                    Radius increased from 12 to 15 yards
            Gargantuan
                Damage increased from 100% to 450% weapon damage
                Skill Rune - Big Stinker
                    Poison cloud damage increased from 45% to 135% weapon damage
                Skill Rune - Restless Giant
                    Enrage cooldown reduced from 120 to 45 seconds
            Grasp of the Dead
                Skill Rune - Rain of Corpses
                    Duration in which the total damage is dealt reduced from 8 to 3 seconds
                    The effects of this rune can now stack
            Haunt
                Skill Rune - Draining Spirits
                    Damage type changed from Cold to Physical
            Hex
                Skill Rune - Toad of Hugeness
                    Will now lick and slow enemies, rather than swallow them, while you have the Spirit of Arachyr (4) Set Bonus equipped
            Horrify
                Cooldown reduced from 12 to 10 seconds
                Skill Rune - Frightening Aspect
                    Armor bonus increased from 35% to 50%
            Locust Swarm
                Skill Rune - Diseased Swarm
                    Increased from 75% to 750% weapon damage
            Mass Confusion
                Skill Rune - Paranoia
                    Damage amplification increased from 20% to 30%
            Soul Harvest
                Cooldown reduced from 15 to 12 seconds
                Skill Rune - Languish
                    Now grants 10% Armor per stack, up to a maximum of 5 stacks
            Spirit Barrage
                Weapon damage increased from 425% to 600%
                Skill Rune - Phlebotomize
                    Has been redesigned
                        Now grants 6437 Life each time Spirit Barrage hits
                Skill Rune - Manitou
                    Damage increased from 2900 to 6000% weapon damage over 20 seconds
            Spirit Walk
                Cooldown reduced from 12 to 10 seconds
                Skill Rune - Severance
                    Has been redesigned
                        Now increases movement speed by an additional 100%
            Summon Zombie Dogs
                Damage increased from 30% to 120% weapon damage
                Skill Rune - Burning Dogs
                    Fire damage deal to nearby enemies increased from 20% to 80% weapon damage
                Skill Rune - Rabid Dogs
                    Bite DoT damage increased from 30% to 120% weapon damage
            Wall of Death
                Damage increased from 1000% to 1200% weapon damage
                Skill Rune - Surrounded by Death
                    Duration increased from 4 to 5 seconds
                    Damage increased from 1000% to 1250% weapon damage
        Passive Skills
            Creeping Death
                DoT duration increased from 300 to 3600 seconds
            Spirit Vessel
                No longer reduces the cooldown of Spirit Walk, Horrify, and Soul Harvest by 2 seconds
                    Note: The cooldowns of these skills have been reduced to compensate

Return to Top

    Wizard
        Active Skills
            Diamond Skin
                Damage absorbed changed from 93337 to 40% of your Life
                Skill Rune - Crystal Shell
                    Damage absorbed changed from 186675 to 80% of your Life
            Magic Weapon
                Skill Rune - Deflection
                    Damage absorbed changed from 10728 to 4% of your Life
            Spectral Blade
                Skill Rune - Barrier Blades
                    Damage absorbed changed from 10728 to 4% of your Life
                Skill Rune - Flame Blades
                    Duration reduced from 10 to 5 seconds
                    Now has a maximum stack count of 30
            Slow Time
                Skill Rune - Point of No Return
                    Stun duration increased from 3 to 5 seconds
        Passive Skills
            Dominance
                Damage absorbed changed from 16093 to 2% of your Life
            Galvanizing Ward
                Damage absorbed changed from 81536 to 60% of your Life
        Bug Fixes
            Fixed and issue that prevented the internal cooldown on Magic Weapon - Deflection from updating with changes to Attack Speed
            Fixed an issue that caused the effect of Wave of Force - Debilitating Force to stack from multiple sources
            Fixed an issue that prevented Arcane Torrent, Disintegrate, and Ray of Frost's damage from updating if your attack speed changed while channeling
            Fixed an issue that caused Meteor - Star Pact to gain the damage bonus for spending Arcane Power when automatically cast by Tal Rasha's (2) Set Bonus, or Etched Sigil

Return to Top

    Bug Fixes
        Fixed an issue that could prevent you from clicking on some portals while you had certain skills bound to Left Mouse Button

Return to Top
ITEMS

    Thorns damage granted by socketing a Marquise rank or higher Topaz gem in a weapon has been greatly increased
    The damage range of the Thorns affix on items has been increased
        Note: This change is retroactive for existing gear
    Life per Hit granted by socketing an Amethyst into a weapon has been greatly increased for all ranks
    Band of Hollow Whispers
        The duration of the Haunt cast by this item has been increased
        This item will now cast Haunt more often
        The cast range of this item has been increased
        Note: These changes will apply retroactively to existing items
    Born's Defiance
        (2) Set Bonus
            Has been changed from Monster Kills grant +20 Experience to Increases bonus Experience by 20%
    Boyarsky's Chip
        New Legendary Gem
            Adds 16000 Thorns damage
            Thorns damage increased by 800 per rank
            At rank 25 your Primary skills Taunt the first enemy hit or 2 seconds
    Cain's Fate
        (2) Set Bonus
            The Experience bonus has been increased from 30% to 50%
    Corruption
        Now rolls with guaranteed Increased Gold and Health Globe Pickup Radius, and Increased Health Globe and Potion Healing
    Depth Diggers
        Can now drop for Wizards
    Endless Walk
        Has been redesigned
            (2) Set Bonus
                While moving, damage taken is reduced by up to 50%
                While standing still, damage dealt is increased by up to 100%
    Halcyon's Ascent
        Replaced the guaranteed Cooldown Reduction roll with a socket
    Istvan's Paired Blades
        Each stack now also increases your damage and Armor
    Legacy of Nightmares
        These rings now roll with a guaranteed socket rather than guaranteed Critical Hit Chance or Attack Speed
        Has been redesigned
            (2) Set Bonus
                While this is your only item Set Bonus your damage dealt is increased by 100% and damage taken is reduced by 4% for every Ancient item you have equipped
    Mantle of Channeling
        New Legendary Shoulders
            While channeling Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 20-25% increased damage and take 25% reduced damage
    Moratorium
        Damage staggered increased from 25% to 35%
    Mutilation Guard
        Life threshold required to activate the secondary effect increased from 30% to 50%
    Nagelring
        Level required for this to drop has been raised from 11 to 40
    Oculus Ring
        No longer rolls with guaranteed Attack Speed, Reduced Damage from Elites, or Resistance to All Elements
        Now rolls with a guaranteed socket
        Bonus damage increased from 30-40% to 70-85%
        The damage bonus provided by this item is now multiplicative with other sources of damage
        The damage bonus provided by this item no longer stacks with overlapping zones
        Damage zone now spawns at a random location near the monster that was killed
        The chance to summon a zone is now 100%
    Profane Pauldrons
        No longer drop
    Steady Strikers
        No longer drop
    Several existing Legendary items have been updated to include a unique Legendary power
        Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
        Aquila Cuirass
            Legendary Power added
                While above 90-95% primary resource, all damage taken is reduced by 50%
        Justice Lantern
            Legendary Power added
                Gain damage reduction equal to 45-55% of your Block chance
                    Note: This power can now benefit from the Block chance provided by Punish
        String of Ears
            Legendary Power added
                The melee damage reduction is now a Legendary Power and has been increased from 20-25% to 25-30%
    Class-Specific Items
        Barbarian
            Band of Might
                New Legendary Ring
                    After using Furious Charge, Ground Stomp, or Leap, gain 50-60% damage reduction for 8 seconds
            Blade of the Tribes
                New Legendary Mighty Weapon
                    War Cry and Threatening Shout cause an Avalanche and Earthquake
                    Rolls with +150-200% Earthquake damage
            Blade of the Warlord
                New Legendary Mighty Weapon
                    Bash consumes up to 40 Fury to deal up to 400-500% increased damage
            Dread Iron
                Now rolls with +150-200% Avalanche damage
            Fury of the Vanished Peak
                Now rolls with 100-125% Seismic Slam damage
            The Gavel of Judgment
                Now rolls with 75-100% Hammer of the Ancients damage
            The Legacy of Raekor
                Has been redesigned
                    (2) Set Bonus
                        Furious Charge refunds a charge if it hits only 1 enemy
                    (4) Set Bonus
                        Furious Charge gains the effect of every rune and deals 300% increased damage
                    (6) Set Bonus
                        Every use of Furious Charge grants a stacking effect that increases the damage of your next Fury-spending attack by 300%
                        Every use of a Fury-spending attack consumes up to 5 stacks
            Might of the Earth
                (2) Set Bonus
                    Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend
                (4) Set Bonus
                    Leap causes an Earthquake when you land
                    Leap gains the effect of the Iron Impact rune and the duration and Armor bonus is increased by 150%
                (6) Set Bonus
                    Increases the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear, and Seismic Slam by 800%
            Oathkeeper
                New Legendary Mighty Weapon
                    Your primary skills attack 50% faster and deal 150-200% increased damage
            Skular's Salvation
                New Legendary Bracers
                    Increases the damage of Ancient Spear - Boulder Toss by 100%
                    When your Boulder Toss hits 5 or fewer enemies the damage is increased by 120-150%
            Vambraces of Sescheron
                New Legendary Bracers
                    Primary skills heal you for 5-6% of your missing Life
        Crusader
            Akkhan's Addendum
                Akarat's Champion gains the effects of the Prophet, and Embodiment of Power runes
            Armor of Akkhan
                (2) Set Bonus
                    Reduce the cost of all abilities by 50% while Akarat's Champion is active
                (4) Set Bonus
                    Reduce the cooldown of Akarat's Champion by 50%
                (6) Set Bonus
                    While Akarat's Champion is active, you deal 450% increased damage
            Akkhan's Manacles
                New Legendary Bracers
                    Blessed Shield damage is increased by 400-500% for the first enemy it hits
            Akkhan's Leniency
                New Legendary Two-Handed Flail
                    Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 15-20% for 3 seconds
            Blade of Prophecy
                Now rolls with +75-100% Condemn damage
            Bracers of Fury
                New Legendary Bracers
                    Heaven's Fury deals 150-200% increased damage to enemies that are Blinded, Immobilized, or Stunned
            Drakon's Lesson
                Shield Bash damage bonus increased from 150-200% to 300-400%
            Frydehr's Wrath
                Now rolls with +150-200% Condemn damage
            Golden Flense
                Now rolls with +150-200% Sweep Attack damage
            Jace's Hammer of Vigilance
                Now rolls with guaranteed primary attribute
            Jekangbord
                Now rolls with +150-200% Blessed Shield damage
            Norvald's Fervor
                New Set
                    (2) Set bonus
                        Increases the duration of Steed Charge by 2 seconds
                        Every enemy killed while Steed Charge is active reduces the cooldown by 1 second
                        Gain 100% increased damage while Steed Charge is active and for 5 seconds after Steed Charge ends
            Pride of the Invoker
                No longer roll with guaranteed Critical Hit Chance
            Renewal of the Invoker
                Now roll with guaranteed sockets
            Roland's Legacy
                (6) Set Bonus
                    Attack speed bonus increased from 30% to 50%
                    Each stack now also reduces damage taken by 10%
                    Duration increased from 3 to 5 seconds
            Seeker of the Light
                (6) Set Bonus
                    Blessed Hammer damage bonus increased from 750% to 1250%
            Shield of Fury
                New Legendary Crusader Shield
                    Each time and enemy takes damage from your Heaven's Fury, it increases the damage they take from your Heaven's Fury by 15-20%
            Thorns of the Invoker
                Has been redesigned
                    (2) Set Bonus
                        Your Thorns damage now hits all enemies within a 15 yard radius around you
                        Each time you hit an enemy with Punish, or Slash, or block an attack your Thorns damage is increased by 25% for 2 seconds
                    (4) Set Bonus
                        You take 50% less damage for 20 seconds after casting Bombardment
                    (6) Set Bonus
                        Attack speed of Punish, and Slash increased by 50% and deal 600% of your Thorns damage to the first enemy hit
            Unrelenting Phalanx
                Now rolls with +45-60% Phalanx damage
            Warhelm of Kassar
                New Legendary Helm
                    Reduce the cooldown and increase the damage of Phalanx by 45-60%
        Demon Hunter
            Bombardier's Rucksack
                Now rolls with +75-100% Sentry damage
            Chain of Shadows
                New Legendary Belt
                    After using Impale, your Vault costs no resource for 2 seconds
            Danetta's Hatred
                (2) Set Bonus
                    Now also increases the damage of Vault by 800%
            Dead Man's Legacy
                Now rolls with +75-100% Multishot damage
            Elusive Ring
                New Legendary Ring
                    After using Vault, Shadow Power, or Smoke Screen, take 50-60% reduced damage for 8 seconds
            Embodiment of the Marauder
                (4) Set Bonus
                    Now also increases the damage of Sentries by 300%
                (6) Set Bonus
                    Damage bonus per active Sentry increased from 100% to 600%
                    Damage bonus now also applies to Companion and Vengeance
            Fortress Ballista
                New Legendary Hand Crossbow
                    Attacks grant you an absorb shield for 2-3% of your maximum Life, stacking up to 10 times
            Hellrack
                Now rolls with guaranteed primary attribute
            K'mar Tenclip
                Now rolls with +75-100% Strafe damage
            Karlei's Point
                New Legendary Dagger
                    Impale returns 15-20 Hatred if it hits an enemy that has already been Impaled
            Lianna's Wings
                New Legendary Hand Crossbow
                    Shadow Power also triggers Smoke Screen
                        Note: This item adds a 2.5 second cooldown to Shadow Power
            Lord Greenstone's Fan
                New Legendary Dagger
                    Every second gain 80-100% increased damage for your next Fan of Knives
                        This effect can stack up to 30 times
            Natalya's Vengeance
                (2) Set Bonus
                    Rain of Vengeance cooldown reduction increased from 2 to 4 seconds
                (6) Set Bonus
                    Damage reduction increased from 30% to 60%
                    Duration increased from 6 to 10 seconds
            The Shadow's Mantle
                Helm and Shoulder pieces have been added to this set
                Has been redesigned
                    (2) Set Bonus
                        Your damage is increased by 600% while you have a melee weapon equipped
                    (4) Set Bonus
                        Shadow Power gains the effect of all runes and lasts forever
                    (6) Set Bonus
                        Impale deals an additional 40,000% weapon damage to the first enemy hit
            Sword of Ill Will
                New Legendary Sword
                    Chakram deals 1.0-1.4% increased damage for each point of Hatred you have
            Unhallowed Essence
                (2) Set Bonus
                    Generators now also generate 2 additional Hatred
                (4) Set Bonus
                    Damage bonus and damage reduction increased from 20% to 60%
                    Duration increased from 4 to 8 seconds
                (6) Set Bonus
                    Damage bonus increased from 15% to 20% per point of Discipline
                    Damage bonus now also applies to Vengeance
            Valla's Bequest
                Now rolls with +75-100% Strafe damage
            Visage of Gunes
                New Legendary Helm
                    Vengeance gains the effect of the Dark Heart rune
            Wojahnni Assaulter
                Now rolls with guaranteed primary attribute
            Zoey's Secret
                New Legendary Belt
                    You take 8-9% less damage for each Companion you have active
        Monk
            Bindings of the Lesser Gods
                New Legendary Bracers
                    Enemies hit by your Cyclone Strike take 150-200% more damage from your Mystic Ally for 5 seconds
            Cesar's Memento
                New Legendary Bracers
                    Enemies take +300-400% increased damage from your Tempest Rush for 5 seconds after you hit them with a Blind, Freeze, or Stun
            The Fist of Az'Turrasq
                Exploding Palm's on-death explosion bonus damage has been increased from 75-100% to 250-300%
            Gyana Na Kashu
                Now rolls with +75-100% Lashing Tail Kick damage
            Inna's Mantra
                (6) Set Bonus
                    Has been redesigned
                        Gain the effects of every Mystic Ally rune at all times and your damage is increased by 50% for each Mystic Ally you have
            Inna's Reach
                Bonus Mystic Ally damage increased from 20-25% to 90-120%
            Kyoshiro's Blade
                New Legendary Fist Weapon
                    When the initial impact of your Wave of Light hits 3 or fewer enemies, the damage is increased by 200-250%
                    Increases the damage of your Wave of Light by 150%
            Kyoshiro's Soul
                New Legendary Belt
                    Sweeping Wind gains 2 stacks every second it does not deal damage to any enemies
                    Rolls with 100-125% Sweeping Wind damage
            Lefebvre's Soliloquy
                New Legendary Shoulders
                    Cyclone Strike reduces your damage taken by 40-50% for 5 seconds
            Monkey King's Garb
                Has been redesigned
                    (2) Set Bonus
                        Your damage taken is reduced by 50% while Sweeping Wind is active
                    (4) Set Bonus
                        Every Second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 500% weapon damage for each stack of Sweeping Wind you have
                    (6) Set Bonus
                        Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 1500% increased damage
            Pinto's Pride
                New Legendary Bracers
                    Wave of Light also Slows enemies by 80% for 3 seconds and deals 125-150% increased damage
            Raiment of a Thousand Storms
                (2) Set Bonus
                    Spirit generator damage bonus reduced from 300% to 100%
            Rivera Dancers
                New Legendary Boots
                    Lashing Tail Kick attacks 50% faster and deals 250-300% increased damage
            Tzo Krin's Gaze
                Wave of Light bonus damage increased from 20-25% to 125-150%
            Vengeful Wind
                Number of Sweeping Wind stacks increased from 3 to 6-7
        Witch Doctor
            Lakumbra's Ornament
                New Legendary Bracers
                    Reduces all damage taken by 6% for each stack of Soul Harvest you have
            Manajuma's Way
                (2) Set Bonus
                    Hex - Angry Chicken bonus damage increased from 200% to 400%
            Mordullu's Promise
                New Legendary Axe
                    Firebomb generates 100-125 Mana
            Raiment of the Jade Harvester
                (2) Set Bonus
                    Instant Haunt damage dealt increased from 10 to 60 seconds worth
                (4) Set Bonus
                    Now also reduces the cooldown of Soul Harvest by 1 second when you cast Haunt or Locust Swarm
                (6) Set Bonus
                    Increased the amount of DoT damage detonated by Soul Harvest to 150 seconds worth
            Ring of Emptiness
                New Legendary Ring
                    You deal 75-100% increased damage to enemies affected by both your Haunt and Locust Swarm
            The Short Man's Finger
                The damage bonus granted to each Gargantuan has been tripled
                    This change will apply retroactively to existing items
            Staff of Chiroptera
                New Legendary Staff
                    Firebats attacks 100% faster and costs 70-75% less Mana
                    Now rolls with +45-60% Firebats damage
            Spirit of Arachyr
                (4) Set Bonus
                    Bonuses are now applied immediately after summoning the Toad
                    Damage reduction increased from 40-50%
                    Duration increased from 10 to 15 seconds
                (6) Set Bonus
                    Damage bonus increased from 800% to 1200%
            The Tall Man's Finger
                The damage bonus granted to the single Zombie Dog has been doubled
                    This change will apply retroactively to existing items
            Vile Hive
                New Legendary Mojo
                    Locust Swarm gains the effect of the Pestilence rune and deals 45-60% increased damage
            Voo's Juicer
                New Legendary Dagger
                    Spirit Barrage gains the effects of the Phlebotomize and The Spirit is Willing runes
                    Rolls with +45-60% Spirit Barrage damage
            Wilken's Reach
                New Legendary Mojo
                    Removes the cooldown of Grasp of the Dead
                    Rolls with +45-60% Grasp of the Dead
            Zunimassa's Haunt
                (6) Set Bonus
                    Damage bonus increased from 275% to 800%
                    Duration increased from 4 to 8 seconds
        Wizard
            Ashnagarr's Blood Bracers
                New Legendary Bracers
                    Increase the potency of your shields by 75-100%
            Deathwish
                New Legendary Sword
                    While channeling Arcane Torrent, Disintegrate, or Ray of Frost, all damage is increased by 30-35%
            Delsere's Magnum Opus
                Explosive Blast, Spectral Blade, and Wave of Force are now affected by this set
                (4) Set Bonus
                    Has been redesigned
                        You take 50% reduced damage while inside your Slow Time. Allies gain half this benefit
                (6) Set Bonus
                    Damage bonus increased from 750% to 2000%
            Etched Sigil
                New Legendary Source
                    Your Arcane Torrent, Disintegrate, and Ray of Frost also cast your other damaging Arcane Power Spenders every second
            Fazula's Improbable Chain
                Number of Archon stacks you automatically start with increased from 15-20 to 40-50
            Firebird's Finery
                (2) Set Bonus
                    Cooldown reduced from 300 to 60 seconds
                (4) Set Bonus
                    Dealing Fire damage causes the enemy to take the same amount of damage over 3 seconds, stacking up to 3000% weapon damage as Fire per second. After reaching 3000% damage per second, the enemy will burn until they die.
                (6) Set Bonus
                    Your damage is increased by 25% for each enemy that is burning. Elites that are burning increase your damage by 600%. You can only have one Elite damage bonus active at a time.
            Firebird's Talons
                Replaced the guaranteed Attack Speed roll with Critical Hit Chance
            Hergbrash's Bindings
                New Legendary Belt
                    Reduces the Arcane Power cost of Arcane Torrent, Disintegrate, and Ray of Frost by 50-65%
            Orb of Infinite Depth
                New Legendary Source
                    Each time you hit an enemy with Explosive Blast your damage is increased by 4-5% and your damage reduction is increased by 15% for 6 seconds. This effect can stack up to 4 times.
            Primordial Soul
                New Legendary Source
                    Elemental Exposure's damage bonus per stack is increased to 10%
            The Shame of Delsere
                New Legendary Belt
                    Your Signature Spells attack 50% faster and restore 9-12 Arcane Power
            Tal Rasha's Allegiance
                No longer rolls with guaranteed Vitality
            Tal Rasha's Elements
                (4) Set Bonus
                    Has been redesigned
                        Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds
                (6) Set Bonus
                    Increased duration from 6 to 8 seconds
                    Has been redesigned
                        Attacks increase your damage by 500% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
            Triumvirate
                Arcane Orb damage bonus increased from 75-100% to 150-200%
            The Twisted Sword
                New Legendary Sword
                    Energy Twister damage is increased by 125-150% for each Energy Twister you have out
            Unstable Scepter
                New Legendary Wand
                    Arcane Orb's explosion triggers an additional time
                    Rolls with 50-65% Arcane Orb damage
            Wand of Woh
                Now rolls with +75-100% Explosive Blast damage
        Several existing class-specific Legendary items have been updated to include a unique Legendary power
            Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.
            Barbarian
                Standoff
                    Legendary Power added
                        Furious Charge gains increased damage equal to 200-250% of your bonus movement speed
                The Three Hundredth Spear
                    Legendary Power added
                        Increase the damage of Weapon Throw and Ancient Spear by 45-60%
            Crusader
                Heart of Iron
                    Legendary Power added
                        Gain Thorns equal to 250-300% of your Vitality
                Hammer Jammers
                    Legendary Power added
                        Enemies take 300-400% increased damage from your Blessed Hammers for 10 seconds after you hit them with a Blind, Immobilize, or Stun
            Demon Hunter
                Dawn
                    Legendary Power added
                        Reduces the cooldown of Vengeance by 50-65%
                Manticore
                    Legendary Power added
                        Reduces the cost of Cluster Arrow by 40-50%
                    Now rolls with 60-80% Cluster Arrow damage
                Sin Seekers
                    Legendary Power added
                        Rapid Fire no longer has a channel cost
                    Now rolls with +45-60% Rapid Fire damage
            Monk
                Balance
                    Legendary Power added
                        When your Tempest Rush hits 3 or fewer enemies, it gains 100% Critical Hit Chance
                        Now rolls with +150-200% Tempest Rush damage
            Witch Doctor
                Last Breath
                    Legendary Power added
                        The 15-20 second Mass Confusion cooldown reduction is now a Legendary Power
                Thing of the Deep
                    Legendary Power added
                        The 20 yard Pickup radius is now a Legendary Power
            Wizard
                Fragment of Destiny
                    Legendary Power added
                        Spectral Blade attacks 50% faster and deals 150-200% increased damage
        Bug Fixes
            Fixed an issue that prevented some sources of Attack Speed, which only benefit specific skills, from reducing the internal cooldown of Bane of the Stricken
            Fixed an issue that caused Rivera Dancers to roll with an extra secondary stat
            Fixed an issue that prevented the 50% damage bonus from Focus from increasing Thorns damage
            Fixed an issue that caused the Natalya's Vengeance (2) Set Bonus to sometimes reduce the cooldown of Rain of Vengeance faster than intended
            Fixed an issue that caused the Locust Swarms cast by Wormwood to generate Fetishes from Belt of Transcendence
            Fixed an issue that could sometimes prevent Flying Dragon from increasing attack speed by the correct amount
            Fixed an issue that caused the attack speed buff granted by Flying Dragon to be removed when using a potion
            Fixed an issue that prevented Teleport - Calamity from being counted as a resource spending attack while Aether Walker was equipped
            Fixed an issue that caused Archon - Wave of Destruction to grant Chantodo's Resolve stacks
            Fixed an issue that prevented Fate of the Fell from duplicating the ground effect from Heaven's Fury - Blessed Ground
            Fixed an issue that prevented the Phalanxes that spawned from Falling Sword - Rise Brothers from benefitting from the Seeker of the Light (6) Set Bonus
            Fixed an issue that prevented the Thorns bonus provided by Heart of Iron from updating when some sources of Vitality were changed
            Fixed an issue that caused Hack to deal damage more than once per attack

Return to Top
ADVENTURE MODE

    A new recipe has been added to Kanai's Cube
    An arrow will now indicate the location of the Keywarden if you are in a zone where one is present
    The names and descriptions of the Keywardens and the items they drop have been changed to correspond to the respective realms their machines open and the organs dropped in those realms
    Bandit Shrines now have a unique appearance
    Bounties
        Numerous bounties have been added to the game
        The helpful locator ping now shows up instantly for boss, and dungeon clear bounties
        The number of act specific crafting materials contained in Horadric and bonus caches has been increased from 4 to 5 on Torment X
    Nephalem Rifts
        Medium and Large version of many cave maps can no longer appear in Greater Rifts
        Mallet Lords can no longer spawn in many cave maps
        Density has been increased in many cave maps
        The amount of progression granted by progress orbs in Nephalem and Greater Rifts has been increased
        The number of progression orbs dropped by Rare monsters has been increased from 3 to 4
        The total amount of progress required to complete a rift has been increased
        Several new tile sets based on the new zones introduced in Patch 2.4.0 and 2.4.0 have been added for Nephalem Rifts
        New snow and forest themed monster population types have been added for Nephalem Rifts
        Pylons
            Conduit
                Reduced the number of enemies that can be hit by each damage pulse
            Shielding
                Duration increased from 30 to 60 seconds
            Speed
                Now also grants 30% attack speed
    Bug Fixes
        Fixed an issue that caused Conduit pylon to deal damage while players were ghosts
        Fixed an issue that caused Power Pylon to provide its bonus for longer than the intended duration under certain circumstances

Return to Top
CRAFTING

    Death's Breath now has a visual effect when it drops, and its icon and tooltip colors have been changed to teal
    Bug Fixes
        Fixed an issue that prevented crafted Legendary items from displaying the correct stat roll ranges

Return to Top
MONSTERS

    Experience granted by all monsters at level 70 has been increased
    Monster health has been reduced in solo, 2, and 3 player Greater Rifts
    Packs with the Frozen affix now have an increased delay between their Frozen casts
    Damage dealt by the Plagued affix can no longer trigger the Knockback effect from the Knockback affix
    Damage dealt by Frozen affix crystals before they explode has been slightly reduced
    Elites in Set Dungeons can now occasionally drop pieces of Set Dungeon lore
    Ghom
        All versions
            Now more reliably spawns slimes on ranged targets
            Extended the damage range on his breath attack to more closely match the visual
            Increased breath attack damage, but it now deals its damage over 2 seconds
        The Foul Desecrator
            Slightly increased Gas Cloud damage
    Armaddons
        Their stunning stomp attack now more closely matches the visual
        They no longer perform melee attacks that looks very similar to the attack that stuns
        Increased the amount of experience granted
    Beasts
        Will now charge the location the player was in when they began casting their charge attack
    Bog Brutes
        Will now charge the location the player was in when they began casting their charge attack
    Exorcists
        Their lightning attack should now be easier to avoid
        The damage area of their lightning attack has been narrowed to more closely match the visual effect
    Morlu Incinerators
        Greatly increased the cooldown of their teleport
    Succubi
        Slightly increased the amount of experience granted
    Winged Assassins
        Slightly reduced damage dealt
        Their Leap attack should now be easier to avoid
        Will no longer always cast their leap attack as their first attack
    Wraiths
        Reduced the range of their Soul Siphon attack
        Reduced damage dealt
    Rift Guardians
        Rift Guardians will now teleport to a player if there is a very long walking distance between them
        Starting at Torment VII, Rift Guardians now drop a guaranteed Forgotten Soul and have a chance, increased by difficulty level, to drop a second Forgotten Soul
        Agnidox
            Fire Nova projectile damage radius has been slightly reduced to more closely match the visual effect
            Reduced the number of projectiles that Fire Nova creates
            Now has a melee attack
        Blighter
            Melee attack damage type changed to Physical
            Poison attack radius has been slightly reduced to more closely match the visual effect
        Bloodmaw
            Leap attack damage radius has been slightly reduced to more closely match the visual effect
            Significantly reduced the attack speed granted by Frenzy
        The Choker
            Greatly reduced the radius of his large AoE attack
            Slightly reduced the number of small AoE explosions that follow the large AoE attack
            Reduced the maximum number of slimes summoned by 1
            Now summons slimes more frequently
        Cold Snap
            Now summons Frozen pulse orbs more frequently as he loses health
            Now begins casting Frozen bombs sooner
            Reduced the number of Frozen bombs he summons by 1
        Ember
            Increased Meteor impact damage, but it will now do more consistent damage throughout the encounter
            Can no longer cast two Meteors at the same time
            Now casts Meteor more frequently when his health drops below a certain threshold
            Meteor damage radius has been slightly reduced to more closely match the visual effect
            Meteors now target a random player
            Increased summoned Fallen Magus heath
            Increased the minimum number of Fallen Lunatics that can be summoned
            No longer runs from pets
        Hamelin
            Melee attack damage increased
            Credit for killing him, and completing a rift, will now be granted immediately upon death
        Infernal Maiden
            Reduced the number of projectiles created by her Fire Nova attack
            Fire Nova projectile sized has been slightly reduced to more closely match the visual effect
            Mortars created by her spin attack now target players
        Lord of Bells
            Can no longer cast Threatening Shout
            Melee attack damage type changed to Physical
        Perendi
            Collapse Ceiling is no longer tied to his melee attack
            Collapse Ceiling is now cast on a random player
            Now occasionally teleports to a random player
            The Armored Destroyers now descend from the sky when summoned
            Increased summoned Armored Destroyer damage
        Raiziel
            Lightning projectiles damage type changed to Holy
        Rime
            Melee attack damage type changed to Physical
            Melee attack damage has been increased
        Saxtris
            Now summons adds less frequently
            Now summons tornadoes more frequently when his health drops below a certain threshold
        Stonesinger
            No longer spawns clones
            Now summons stone turrets that fire mortars and can be destroyed
            Now has a charge attack
            Now has a knockback
        Tethrys
            Melee attack damage type changed to Physical
        Voracity
            Melee attack damage type changed to Physical
    Bug Fixes
        Fixed an issue that allowed Agnidox to sometimes cast fireballs twice in rapid succession
        Fixed an issue that could prevent the Lord of Bells from attacking

Return to Top
USER INTERFACE

    Legendary Gems now display their level on their icons in the Inventory, Stash, and on Urshi's upgrade window
    Added a keybind to expand the buff holder
    Very large floating damage numbers will now be abbreviated
        An option has been added to disable the abbreviation of very large damage numbers
    New item comparison tooltips have been added for followers
    Skill buttons now flash when their cooldown has completed
Immagine
Bloccato

Chi c’è in linea

Visitano il forum: Nessuno e 14 ospiti