Space Engineers aggiornamento 0.1.105
Inviato: venerdì 23 ottobre 2015, 12:17

Sono state introdotte delle nuove porte scorrevoli, i componenti superconduttori e cambiato il funzionamento delle batterie - d'ora in poi avranno fin dalla costruzione una autonomia residua del 30% ma per compensare tale cambiamento quando verranno smontate daranno degli scarti metallici al posto dei componenti energetici - ed è stato introdotto l'idrogeno, ottenibile mediante la lavorazione del ghiaccio e servirà per far funzionare i nuovi propulsori ad idrogeno, molto più potenti di quelli normali ma richiedono un rifornimento continuo di idrogeno tramite i nuovi blocchi appositi (serbatoio e tubi per l'idrogeno). Inoltre il jetpack nella modalità survival non sarà più infinito ma consumerà l'idrogeno nell'inventario.
Infine è stata aggiunta la risposta gravitazionale al lift-off, le navi necessiteranno quindi di una "potenza minima" per riuscire ad abbandonare l'atmosfera per raggiungere lo spazio aperto.
Di seguito il video rilasciato per l'aggiornamento: Change Log completo:
Features
- new slide doors
- superconductor component
- updated battery behavior
- updated small ship cockpit
- hydrogen thrusters, tanks, bottles
- survival jetpack changes
- inertial dampeners changes
Battery guide
From now on all newly built batteries will start at 30% of maximum charge and the power cell components will turn to scrap metal when grinding down a battery block to balance this change. Also, batteries have four states (none, recharge only, discharge only, semi-auto):
- when battery is not set to either recharge or discharge, it will allow both input and output, meaning it will recharge if there is surplus power on the grid, and discharge if there is not enough power otherwise
- when set to recharge, it will only allow input
- when set to discharge, it will only allow output
- when set to semi-auto, it will alternate between recharge and discharge like before
Hydrogen guide
Hydrogen thrusters are stronger than the current ion ones but they require hydrogen fuel pumped by conveyor system in order to function. Oxygen generator is now generating hydrogen along oxygen from ice. Hydrogen thrusters will be the most efficient way to leave the planet’s atmosphere, or to quickly accelerate in a fight, but need a large tank, fuel, and a conveyor connection. You also need to use hydrogen to power the jetpack now by hydrogen stored in bottles in player’s inventory. The jetpack will consume more hydrogen in high-gravity environments. We have also added the ability for modders to create custom fuels and custom thrusters that require the fuel.
Inertial dampeners change explanation
Previous state of things would make flight in natural gravity and leaving the atmosphere too easy. Inertial dampeners now have the same strength as player inputs and ships will always behave depending on their thrusters -so if you build only one small thruster facing forward, you will be stopping the ship longer. Small ships have still 5x power for dampeners to make them more agile compared to large ships. We also opened a possibility to mod thrust override, so community can experiment with their own settings or put old settings back if they liked it more. Please tell us what you think about this large change in our feedback forum section: http://forum.keenswh.com/forums/feedback.423142/
Steam beta branch switching guide
To access the Beta branch, go into game properties, Beta tab, and select the old build named "old_multiplayer" to opt in. There is no password needed.
Fixes
- multiplayer improvements
- rotor performance improvements
- fixed issue with particle effect when not using jump drive
- fixed performance issues in Havok
- fixed oxygen refill not working sometimes
- fixed issues with air vents