Rilasciata la versione 1.2 della Community Patch di Mass Effect Legendary Edition
Inviato: martedì 14 dicembre 2021, 21:12

Questa patch sviluppata dai appassionati della serie è mirata a correggere Bug Grafici e innumerevoli problemi minori tralasciati attualmente dal team di sviluppo ufficiale del gioco.
Nello specifico risolvere diversi problemi legati a personaggi "fluttuanti", illuminazioni problematiche e sviste come armature e armi incorrette nei vari filmati del gioco.
Il Changelog completo lo potrete trovare sia in calce all'articolo sia sul post ufficiale su Moddb.
Changelog:
Fixed a localization issue where players who used Russian, French, or Polish subtitles with English VO would have LE1 Community Patch's text in English instead of their chosen language
Fixed an issue where the pink and white visor bugfix was sometimes not applied to the mercenaries on Noveria
Fixed an issue with the mod where the Preaching Hanar would not be visible if you purchased the evangelical license
Miscellaneous:
Fixed an issue where Shepard's shield bar does not reflect the current shield percentage and instead remains full when Barrier is active
The eye scanners worn on several NPCs are no longer completely transparent, and will display their intended texture
NPC's eyes will no longer move if they are dead
Citadel:
Elevator news report on Citadel: Signal Tracking now plays at the correct time, instead of playing after the completion of UNC: Rogue VI
The keeper in the traffic control tower in C-Sec Academy is no longer floating in mid-air
Fixed incorrect lighting on one of the Normandy's docking clamps
The Salarian C-Sec officer who attempts to arrest Anderson in the Citadel Control version of the Citadel escape scene is now wearing a C-Sec uniform
Normandy:
During the Eden Prime drop scene, Kaidan and Jenkins will now be equipped with the same armor and weapons that they have on the planet
Improved lighting in the conversation with Dr. Chakwas
Kirrahe's men will no longer be floating in mid-air when seated in the Cargo Bay
Ashley's hands will be on the keyboard when she is typing, instead of in the air above it
Feros:
The colonist scripted to die when entering the tower will now have time to say his line before he is killed
Fixed an issue where conversation lighting would remain on for ambient lines in conversations with Fai Dan, Arcelia Silva Martinez, Julianna Baynham, Ethan Jeong, and Gavin Hossle
Noveria:
Fixed the journal text in Noveria: Leave Port Hanshan so that it does not say Anoleis has refused your garage pass until you actually speak to him
Fixed an issue where the rachni would not come out of the vents when returning to the Mira Core from the landlines
Uncharted Worlds:
Furniture in a prefab building on Chohe is no longer sunk into the ground
Mavigon: Changed League of One artifact map marker to read "Crate" instead of "Mummified Salarian", marker shows up on map once scanned
UNC: Listening Post Theta: This mission will now be added to your journal when you approach the base if you do not already have it
UNC: Listening Post Theta: The Depot Sigma-23 quest will now properly be added to the journal when both Listening Post quests are completed
UNC: Listening Post Alpha: The Listening Post Theta quest will now be given to the player by Lt. Durand after you've fought off the rachni