Medieval Engineers, disponibile l'aggiornamento 0.6.2 Patch 1
Inviato: mercoledì 17 gennaio 2018, 1:10

Di seguito il changelog completo:
General improvements:Crash fixes:
- The server browser now displays all servers correctly again.
- Changed the way the crossbow works internally to prevent an exploit. (Thanks Replicant for the report)
- Block items no longer drop as a whole stack, now they drop one at a time.
- Balanced timber cost for horizontal mechanical transmission.
- Assigned the correct LOD models to the deer pelt.
- Log wall with shutters now has proper physical material assigned to it.
- Blank scrolls can be placed into the bookshelves.
- Crafting stations that require fuel now start to process the queue once fuel is inserted and lighted.
- Modders can now access the projectiles to implement their own ranged weapons.
- Modders can now access the active camera to add their own camera effects.
- Killing characters now no longer crashes the game.
- Medieval Master’s Grid trash removal no longer crashes the server when it deletes all grids.
- The server browser no longer crashes when a server reports an invalid version.
- Plow blocks no longer crash the server when a player leaves the region while the plow block is still moving.
- AI spawning no longer crashes the server when a player leaves the region while the AI is spawning.