
Il team di sviluppo è al momento impegnato nel preparare il prossimo aggiornamento maggiore, che sarà pesantemente incentrato sulle ottimizzazioni dei tempi di caricamento, dell'uso della GPU ed altre ottimizzazioni generali.
Di seguito il changelog completo:
Fixes:
- fixed block placement issue
- fixed crash when clicking on Loaded in Backup save menu
- fixed crash when voxel was not yet loaded properly and character was moving
- fixed crash with parallelization when copying grids
- fixed rare crash that occured when joining a Star System dedicated server
- fixed piston head spawning behind pistons construction model, on survival, causing it to clang
- fixed LCD panels swapping their display texts when viewing them again
- fixed wheels killing players when placed in survival
- fixed wheel suspensions will not clang in outer space when placed in creative mode
- fixed mistake in player menu where the name tag and faction tag where swapped

