
Tale aggiornamento, oltre a vari bug fix, aggiunge le ruote ruotabili per lato, nuove texture per i blocchi e la possibilità di creare Mod per le emissioni.
Per questa settimana e fino al prossimo aggiornamento, è stato bloccato l'uso delle torrette sui veicoli dotati di ruote, a causa di miglioramenti tecnici in arrivo.
Qui di seguito il video dell'aggiornamento e il changelog completo:
Codice: Seleziona tutto
Features
- Moddable emissivity (Changes to emmisive texture in blocks were done as well)
- Added Mirrored Wheels blocks
- Infinario update - server messages, DS support, screen events, toolbar events
- Patched "silver lines" appearing on armor blocks
Fixes
- fixed issueCamera, animation improvements
- fixed issue where color chosen in Medbay would not stay after dying
- fixed noticable light when using grinder to be more transparent
- fixed issues with idle thrusters not doing any damage as well as active thrusters reach
- fixed issue where the remote control would constantly drain power even when not in use
- fixed the duplicate open/close button in control panel for doors and sliding doors
- fixed issue where automatic fire from turrets would not stop
- fixed issue where the POV for the interior turret was clipping inside of it.
[IMG]- fixed issue for blocks that are working after being disconnected from powered grids
- fixed issue where battery would not send energy when on "Semi-auto" option was on
- fixed issue with looping hit particles from gun on voxels
- fixed crash at Sandbox.Game.Gui.MyTerminalInventoryController.Init
- fixed crash at System.NullReferenceException ParallelTasks.WorkItem.DoWork
- fixed issue with floating objects slowing down
- fixed odd behavior on ore rocks when drilling/mining
- opening the G screen now will automatically go to the search bar

