Guns of Icarus Online, patch 1.4.5

Tutte le novità dal Mondo dei Videogiochi!
Bloccato
Avatar utente
Barrnet
Amministratore
Amministratore
Messaggi: 14332
Iscritto il: domenica 24 gennaio 2010, 23:02
Sesso: Maschio
Località: Bergamo
Contatta:

Guns of Icarus Online, patch 1.4.5

Messaggio da Barrnet »

Immagine
Tramite Steam è stato annunciato il rilascio della patch 1.4.5 per Guns of Icarus.
Tale patch introduce diversi miglioramenti ai tutorial e anche alle impostazioni grafiche del titolo, con una maggiore modularità del sistema grafico con la possibilità di impostare la visualizzazione delle particelle e della qualità degli Shader oltre che ad un nuovo rendering dalla distanza delle fonti di luce delle singole navi. Altri miglioramenti riguardano l'introduzione della visualizzazione del bersaglio del caposquadra, nuovi livelli per i clan e nuove notifiche per l'attività o l'inattività del pilota.

Di seguito il changelogs completo:

Codice: Seleziona tutto

New features / new content:

    Player and voice channel hierarchy and color
    Added 2v2 water hazard to novice map rotation
    New skirmish match-end with crew stats and match summary
    Notification for being autokicked
    More video options:
    - Soft Particles (was part of Postprocess Effects, improves cloud/ground intersections when enabled)
    - Shader Quality (older GPUs may see a performance improvement if set to Limited or Low)
    Captain target mark is now visible offscreen too
    More information for Need Help button
    Tutorial text improvements (overheated guns, gun info)
    More tools for practice (showing projectile path, spawning targets in different distances, switching guns ingame)
    Clan level 11~15 with new rewards
    Added tooltip help for why the guns are locked for novice players
    Added game mode rules in the lobby too
    Added clarification for the way most active clan leaderboard works
    Active helm skill icons shown on affected components
    Recommended loadout would save just like other loadouts.
    Notification when pilot leaves/comes back
    Score panel is now available on the deploy screen too
    New workshop items:
    - Decal: Oculosprocket (free)
    - Decal: The Bounty Hunters (free)
    - Decal: 1812 WarHawk
    - Male goggles: Green and Gold Aviators
    - Female hat: Dapper Dame's Veiled Hat


Changes:

    Players are default switched to pilot when they’re in captain seat. Novice players can’t change class if they’re in captain seat.
    Hats and outfits of the same type now stack in character customization inventory UI
    Rematch map vote would at least have one CP map as option
    Ship kills will stay longer in match news feed (at top left)
    Steam client will be used for achievement notifications from now on
    Different colors for un/completed achievements
    Running water effect removed during rainstorms (due to performance, quality issues)
    "AFK" changed to "Inactive"
    Deployed mines for Mine Launcher is easier to read
    Shorter component names in kill feed so there will be less messages cut off
    In-game store will charge USD, Steam will handle currency convert
    Spectators are not allowed to vote map
    Clan chat is now visible in all chat tabs
    Report window doesn’t disable chatbox
    Match system changes
    - Novice are put into regular queues automatically after waiting for 85 seconds
    - Team balance logic fix
    Changed the way character hair is rendered slightly (it gets shadows properly now, but lost some subtle soft edges) 


Fixes:

    Client connection times out less quickly under unstable networking conditions
    Add smoke trail at hull break
    Several achievement descriptions on Steam
    Light sources on ships (lanterns etc) are now disabled by distance/settings rather than flickering weirdly
    Flares (and other light sources) no longer stack brightness as crazily on clouds
    Guns being fired by other players aren’t played
    The carpets of the traveller theme have strange light smears
    Hitmarkers are now shown as your own if you get off the gun after firing
    Fixed display/music issue where buffing the hull was interpreted as damage+repair (triggering drums)
    Start screen’s "Play" button not clickable in some aspect ratios
    Friends should not join tutorials
    Character loadout doesn't get updated if accepting recommended loadout while being on customization screen
    Going “Inactive” no longer activates combat music 


Immagine
Bloccato

Chi c’è in linea

Visitano il forum: Bing [Bot], Google [Bot] e 17 ospiti