
Ad esempio, ora è disponibile un programma di installazione che semplifica notevolmente il processo di installazione del gioco. Inoltre, il gioco ora può essere completamente configurato tramite un pratico launcher prima di essere avviato.
L'aggiornamento porta con sé anche l'attesissimo fix dell'audio.
Un riassunto di tutto ciò che ha portato con sé l'aggiornamento lo trovi nel video qui sotto, nel classico player di YouTube:
Puoi leggere il changelog completo (in inglese) delle modifiche di seguito:
- Added a configuration tool and launcher (SH2EEconfig.exe) to the project
- Added a new CriWare audio sound engine for the game
- Added multithreading support
- Added a new option FullScreenVideos detect and auto set the correct video placement, to replace FMWidescreenMode.
- Added ability to fix end.bik and ending.bik mismatch
- Added an option to fix the game crash that occurred when loading Game Result
- Added ability to Limit noise filter vertex to FMV coordinates
- Added an option to fix in game Advanced Options menu text
- Added an option to fix the pause menu "Save Game" button sound effect
- Added the ability to drop 'd3d8.ini' and 'd3d8.res' if they don't exist
- Added a fix for the pause menu when "Resume Game"
- Added an option to enable Alternate Stomp
- Added an option to position James inside closet after cutscene
- Added an option to fix the final boss's moth attack and chainsaw sound looping issue
- Added the ability to display 'free space' in KB, MB, GB and TB
- Added a fix for the 1 pixel gap in cutscene letterboxes
- Added a fix for the crash in quick save After Meeting Maria
- Added an option to specify wrapper type
- Added an option to fix fade out bug remnant from Xbox
- Added the ability to allow custom resolution with ResX and ResY
- Added a fix for the Inventory BGM
- Added a fix for the BGM issue on loading
- Added entries to log all loaded modules
- Added the ability to always launch game window on top of all other windows
- Added detection if GDI will work for getting front buffer data
- Updated the mod updater feature to work with the SH2EEsetup tool
- Updated resolution to be stored in a local file rather than the registry
- Updated the script dll to load first
- Updated the audio clip prevention to not using threading
- Updated Anisotropic Filtering to be disabled by default
- Updated BeginScene/EndScene pair only once per frame, as documented by Microsoft
- Updated default window background to black
- Renamed the SingleCoreAffinity to SingleCoreAffinityLegacy.
- Fixed some issues with delayed start
- Fixed surface lock emulation when using AntiAliasing
- Fixed issue with reading texture and video resolution
- Fixed an issue with the hooking used for the custom mod folder feature
- Fixed Windows XP compatibility
